town entrance selection names

Nirran

Vault Senior Citizen
Modder
what determines the order of the text in worldmap.msg file?

edit : reason i ask is because i know it isnt the order of the city.txt as this is what current megamod has

worldmap.msg
Code:
#
# New Reno Stables
{670}{}{Stables}
#
# Abbey
{680}{}{Entrance}
{681}{}{Downstairs}
{682}{}{Desert}
#
# Environmental Protection Agency
{690}{}{Entrance}
{691}{}{Ducts}
{692}{}{Utilities}
{693}{}{Level One}
{694}{}{Level Two}
{695}{}{Level Three}
{696}{}{Warehouse}

and this is from city.txt
Code:
[Area 48]
area_name=Reno Stables
world_pos=953,882
start_state=Off
;lock_state=on
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,130,410,New Reno Stables,-1,-1,0

[Area 49]
area_name=EPA
world_pos=621,970
start_state=Off
size=Large
townmap_art_idx=468
townmap_label_art_idx=374
entrance_0=On,125,58,EPA,-1,-1,0
entrance_1=Off,-1,-1,EPA,1,30126,3
entrance_2=Off,270,134,EPA,2,13699,3
entrance_3=Off,-1,-1,EPA SubLevels,0,23643,3
entrance_4=Off,-1,-1,EPA SubLevels,1,21908,3
entrance_5=Off,-1,-1,EPA SubLevels,2,21908,3
entrance_6=Off,309,203,Warehouse,0,15852,3

[Area 50]
area_name=truck
world_pos=543,233
start_state=On
size=small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,130,150,truck,-1,-1,0

[Area 51]
area_name=B21
world_pos=284,433
start_state=Off
size=small
townmap_art_idx=-1
townmap_label_art_idx=515
entrance_0=On,130,150,B21,-1,-1,0

[Area 52]
area_name=Abbey
world_pos=1332,31
start_state=Off
size=Medium
townmap_art_idx=505
townmap_label_art_idx=368
entrance_0=On,130,150,Abbey,-1,-1,0

and epa has the correct label text on the entrance buttons

is the engine changing it?

Nirran
 
The engine shouldn't change it. Order in city.txt == text display order. Was never different for me.
 
thnx Lexx,wonder why megamod is different

edit : found the problem,vanilla last entry is 67x and first one for new area's start at 69x rather then 68x

Nirran
 
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