if (local_var(LVAR_Restock_Time) < game_time) then begin
check_restock_item(PID_BOTTLE_CAPS, 125, 250, 100)
check_restock_item(PID_LEATHER_JACKET, 1, 1, 100)
check_restock_item(PID_KNIFE, 1, 2, 100)
check_restock_item(PID_THROWING_KNIFE, 2, 4, 100)
check_restock_item(PID_10MM_JHP, 0, 3, 100)
check_restock_item(PID_STIMPAK, 2, 4, 100)
check_restock_item(PID_MEAT_JERKY, 3, 4, 100)
check_restock_item(PID_BEER, 3, 6, 100)
check_restock_item(PID_BOOZE, 2, 4, 100)
check_restock_item(PID_LEATHER_ARMOR, 0, 1, 50)
check_restock_item(PID_10MM_PISTOL, 0, 1, 100)
check_restock_item(PID_SPEAR, 1, 2, 100)
check_restock_item(PID_SPRINGER_RIFLE, 0, 2, 100)
check_restock_item(PID_RADAWAY, 0, 2, 100)
set_local_var(LVAR_Restock_Time, (2 * ONE_GAME_DAY) + game_time);
end