Trinity interview at DAC

Montez

So Old I'm Losing Radiation Signs
Mr. Teatime of Duck And Cover interviewed Trinity member Kaczor over the weekend about the game and his involvement in it. Here's a sample:
<blockquote>Are there multiple solutions to quests? One of the things that made Fallout stand out was the ability to solve a quest by force, by stealth, diplomacy, or other means....

Of course. It's our main goal. There will be also several endings. We also want to allow players to play good and bad character on same rules. As example: there will be one priest and also a group of thieves. They want one item and the priest have it. So one of your quests is to get this item (if you agree to help them, of course). To get it, you can steal this item, convince the priest that he doesn't need it (in many sophisticated ways), take him out of the building and lead to a place where the thieves can take care of him by themselves, or just kill him and take that item alone. You can be also a good one and tell the priest, that thieves are hunting on his item. It's only one quest, but we are trying to make all quests like this way.</blockquote>
Multiple solutions to quests are always a good thing.
Link: Kaczor Interview @ DAC

Thanks to Briosafreak for the heads up!
 
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