Hey all.
In a conversation in another thread, I stumbled upon a thought.
I prefer playing X-Com apocalypse, another wonderful old game, in real-time mode, partially just for the sake of speed, partially for challenge, and partially for the immersion element. I would have loved to have a similar toggle available for Fallout & Fallout 2.
In terms of modding ability for F03, would this sort of switch be something desireable? It would be a lot of work, but it'd certainly be a possibility.
However, I do not think that making the camera isometric or anything other than over-the shoulder is a possible mod; I mean, it'd be possible, but it would look like ass and perform badly, since you'd constantly be being sniped by people outside your field of view.
So would turn-based combat, on its own as a mod, be valuable, or does it seem pointless to the more hardcore fans without isometric view, as well?
In a conversation in another thread, I stumbled upon a thought.
I prefer playing X-Com apocalypse, another wonderful old game, in real-time mode, partially just for the sake of speed, partially for challenge, and partially for the immersion element. I would have loved to have a similar toggle available for Fallout & Fallout 2.
In terms of modding ability for F03, would this sort of switch be something desireable? It would be a lot of work, but it'd certainly be a possibility.
However, I do not think that making the camera isometric or anything other than over-the shoulder is a possible mod; I mean, it'd be possible, but it would look like ass and perform badly, since you'd constantly be being sniped by people outside your field of view.
So would turn-based combat, on its own as a mod, be valuable, or does it seem pointless to the more hardcore fans without isometric view, as well?