Wounded Ronin
First time out of the vault
Since, using Cubik's item editor, it only takes a few keystrokes to do so, I decided to modify alcohol a little bit in the mod which I am working on.
In real life, people usually drink alcohol as much as they can if they get the chance. In Fallout, though, buying and drinking alcohol was always kind of a waste because it cost money, took up some time, and lowered your Perception. I don't think that that leads to realistic role playing, though, since you're just getting the bad effects of alcohol and none of the good ones.
I decided to represent how alcohol makes you hurt less if you've been injured but hurt worse in the morning with the following adjustments:
**All alcohol still lowers Perception as normal
1.) Beer restores 5 hitpoints
2.) Liquor restores 15 hitpoints but subtracts 10 hitpoints in the medium term to represent hangover.
3.) Gamma gulp beer is the same as liquor
4.) Rontgen rum restores 25 hitpoints and subtracts 25 in the medium term.
5.) Rotgut restores 10 hitpoints but subtracts 20 later because it's really nasty stuff and it makes your hangover extra terrible.
It's also possible now to die of alcohol poisoning, I guess.
Drinking rotgut could kill some level 1 characters, which I think is funny.
EDIT: I'm also considering adding some minor damage resistance. Because that's pretty realistic and would be another incentive to booze.
I also just noticed that nuka cola is addictive but alcohol isn't. Go figure.
In real life, people usually drink alcohol as much as they can if they get the chance. In Fallout, though, buying and drinking alcohol was always kind of a waste because it cost money, took up some time, and lowered your Perception. I don't think that that leads to realistic role playing, though, since you're just getting the bad effects of alcohol and none of the good ones.
I decided to represent how alcohol makes you hurt less if you've been injured but hurt worse in the morning with the following adjustments:
**All alcohol still lowers Perception as normal
1.) Beer restores 5 hitpoints
2.) Liquor restores 15 hitpoints but subtracts 10 hitpoints in the medium term to represent hangover.
3.) Gamma gulp beer is the same as liquor
4.) Rontgen rum restores 25 hitpoints and subtracts 25 in the medium term.
5.) Rotgut restores 10 hitpoints but subtracts 20 later because it's really nasty stuff and it makes your hangover extra terrible.
It's also possible now to die of alcohol poisoning, I guess.
Drinking rotgut could kill some level 1 characters, which I think is funny.
EDIT: I'm also considering adding some minor damage resistance. Because that's pretty realistic and would be another incentive to booze.
I also just noticed that nuka cola is addictive but alcohol isn't. Go figure.