Have a few ideas which would require un-marking a town location on the worldmap.
Tried using the script function of mark area known to 0, but that didn't work. Used it in another critter's script in dialog rather than the obj_dude script, though, but that shouldn't matter. Right?
Anyone out there have any suggestions to accomplish this?
Tried using the script function of mark area known to 0, but that didn't work. Used it in another critter's script in dialog rather than the obj_dude script, though, but that shouldn't matter. Right?
Anyone out there have any suggestions to accomplish this?