in the process of fully modding fallout 2, everything was going pretty good, a couple of scripts and maps done and working. But now I'm encountering some really shitty problems.
is it allowed to delete all the fallout 2 scripts from scripts.lst ?
so only put there the once I use?
I did it before and it worked for some time, but now none of the npcs with their working scripts will even talk to me.
all the .int files and the .msg files are in the right place, the scripts I use are written in the scripts.lst file. Yet, nothing will work
(I'm using the watcom compiler and all the scripts compile without errors)
is it allowed to delete all the fallout 2 scripts from scripts.lst ?
so only put there the once I use?
I did it before and it worked for some time, but now none of the npcs with their working scripts will even talk to me.
all the .int files and the .msg files are in the right place, the scripts I use are written in the scripts.lst file. Yet, nothing will work
(I'm using the watcom compiler and all the scripts compile without errors)