It seems to me that either they changed the game itself (compared to F1) drastically, or it's just fncked up. Maybe you people can explain a couple of things for me.
I'm inside the Militairy base Lvl2. First up, the mutants seem to be getting three turns for every one turn I get. Why.
The sniper rifle was my weapon of choice in F1. It worked great for taking out monsters at long range and always did heaps of damage (as it should). I shoot a mutant in the eyes at close range, it does 7 damage. That's lower than the minimum!
I'm in the same base again, on the same levels, and I take a rest to heal my party. All of a sudden the screen goes white and I'm dead. WHY!?!
Can someone explain to me what's wrong, or wether the design team deliberately changed this?
PS. Where's the power armour in the base?
I'm inside the Militairy base Lvl2. First up, the mutants seem to be getting three turns for every one turn I get. Why.
The sniper rifle was my weapon of choice in F1. It worked great for taking out monsters at long range and always did heaps of damage (as it should). I shoot a mutant in the eyes at close range, it does 7 damage. That's lower than the minimum!
I'm in the same base again, on the same levels, and I take a rest to heal my party. All of a sudden the screen goes white and I'm dead. WHY!?!
Can someone explain to me what's wrong, or wether the design team deliberately changed this?
PS. Where's the power armour in the base?