S
Silencer
Guest
I've been reading some posts, in fact a *lot* of posts, and a lot of them do not warmly welcome FOT. In most cases there are one or more aspects of FOT that people dislike, hate, or dispise. Some of them just totally bash the game altogether. I believe I am not alone in asserting that the entire *game* is not trash, but only certain aspects. I also think a lot was improved from FO1 and FO2.
Here's what I think they've improved on:
1) The use of many skills
In FO1 and FO2, all the skills were not used, or they were only used once in a unique quest / encounter. For example, Sneak. I have beaten FO1 and FO2 more times than I can count, and I never used Sneak once. In FOT, it is *very* useful.
2) The use of more realistic guns
Ok, I'm only about half way through the game, so I havent seen all the guns, but every single one I've seen is realistic/true to reality. You know, AK-47, M16A1, etc., *and* they use the proper ammunition, for the most part. I think this is a big improvement over FO2's "FN FAL", etc.
Here's what I'd change:
I read in one of roshambo's posts that he thinks every level is just a mouse maze. I agree with this for the most part. In St. Louis, there are many ways to go about completing your objectives, but this isn't true for all missions. I think giving the player more options would enhance the "tacticalness" of the game.
Ok, I don't even know why they call it Fallout: Tactics. There are hardly any tactics involved. You run up, you shoot. Ok, so you can be sneaky and hide behind barrels and broken down cars to evade the turrets, etc, but there are few combat tactics that can actually be used effectively. Bait and Wait is hard, because sometimes the enemy won't come...Putting down mines is tricky because you have to put them in front of moving soldiers, which will alert them to your presence and blow everything...I hope you get my point.
I think this is the high-tech era, but come on! I have a PIII @ 800Mhz and 128Mb RAM and i get 'lag'...a whole bunch of it. Now, I'd say I have a pretty beefy system...not a knock-your-socks-off, but a fair one, and when scrolling the map i get framiness and delayed reactions. This doesn't interfere with gameplay too much, but it gets annying. Now think of, say, a PII @ 400Mhz and 64Mb RAM. I know someone probably wouldnt put FOT on a comp like this, but this is what a lot of people i know have. I can only guess that this is true for areas other than mine as well. Anyway, On a comp described above there would be pronounced symptoms to the point where (at least I) wouldn't play the game. What i would change in FOT is to make it more "PC Friendly".
Ok...i'm done ranting and raving. Does anyone agree/disagree with my statements? What would *you* change? I'd really like to hear from rosh and see what he has to say because he's a pretty hardcore RP'er and he knows what makes a RP good... thanks!
-Silencer
Here's what I think they've improved on:
1) The use of many skills
In FO1 and FO2, all the skills were not used, or they were only used once in a unique quest / encounter. For example, Sneak. I have beaten FO1 and FO2 more times than I can count, and I never used Sneak once. In FOT, it is *very* useful.
2) The use of more realistic guns
Ok, I'm only about half way through the game, so I havent seen all the guns, but every single one I've seen is realistic/true to reality. You know, AK-47, M16A1, etc., *and* they use the proper ammunition, for the most part. I think this is a big improvement over FO2's "FN FAL", etc.
Here's what I'd change:
I read in one of roshambo's posts that he thinks every level is just a mouse maze. I agree with this for the most part. In St. Louis, there are many ways to go about completing your objectives, but this isn't true for all missions. I think giving the player more options would enhance the "tacticalness" of the game.
Ok, I don't even know why they call it Fallout: Tactics. There are hardly any tactics involved. You run up, you shoot. Ok, so you can be sneaky and hide behind barrels and broken down cars to evade the turrets, etc, but there are few combat tactics that can actually be used effectively. Bait and Wait is hard, because sometimes the enemy won't come...Putting down mines is tricky because you have to put them in front of moving soldiers, which will alert them to your presence and blow everything...I hope you get my point.
I think this is the high-tech era, but come on! I have a PIII @ 800Mhz and 128Mb RAM and i get 'lag'...a whole bunch of it. Now, I'd say I have a pretty beefy system...not a knock-your-socks-off, but a fair one, and when scrolling the map i get framiness and delayed reactions. This doesn't interfere with gameplay too much, but it gets annying. Now think of, say, a PII @ 400Mhz and 64Mb RAM. I know someone probably wouldnt put FOT on a comp like this, but this is what a lot of people i know have. I can only guess that this is true for areas other than mine as well. Anyway, On a comp described above there would be pronounced symptoms to the point where (at least I) wouldn't play the game. What i would change in FOT is to make it more "PC Friendly".
Ok...i'm done ranting and raving. Does anyone agree/disagree with my statements? What would *you* change? I'd really like to hear from rosh and see what he has to say because he's a pretty hardcore RP'er and he knows what makes a RP good... thanks!
-Silencer