madmaligor
First time out of the vault
*My appologies for the length*....
I was rather curious about something, and have been thinking how to best word the question without creating a flame fest...so I will preface this by saying that I love the original 2 Fallouts like many here, I just happen to also love Fallout3 as well.
The question popped into mind when I was pre ordering Dragon Age:Origins, Biowares spiritual successor to Baldur's Gate II.
What would have stopped me from buying a successor, spiritual or otherwise, to a game I would consider one of the best games of all time?
Would it be the Dev team, or game type? Would it have to directly follow the storyline and be a true successor? Or is there just a necessary tie in to the "feel" of the game, for lack of a better expression.
I answered the question a few minutes later after some thought.
It all came down to my expectation, and did I think the game could live up to it. It didn't matter what the tie in was, it just mattered what I expected the game to be. In Dragon Age's case it is the belief that the dev team can deliver a game worthy of being called a spiritual successor.
With Fallout3 I didn't expect a direct follow up. It was obviously going to be different, much as Dragon Age will be different from BGII. For a variety of reasons. I knew the Dev team lacked a number of key people to rely on something Van Buren like. Having played Bathesda games before (and not caring too much for them) I wasn't relying on name brand. I am not an FPS fan so....*shrugs*.
What I expected was to enter the world and feel like I was in some post apocalyptic vision of the world in a Fallout setting. The whole intro scared me to death after purchase. In addition the ending of vanilla I could of course have done without, and I had lots, and I mean lots of complaints much like most of you did or do (most of which have now been rectified with Mods and Add-Ons...which is why I am now replaying a Fallout game close to the way it should have been at release).
But my expectation was met when I stepped out of the vault. I wandered around a bit, taking in the sights and sounds with the fully given freedom to explore. I love exploration. I wasn't disappointed. It felt like I was exploring in that Fallout vision I had in my head.
So I was curious...
What expectation automatically killed or thrilled you after you bought the game?
I was rather curious about something, and have been thinking how to best word the question without creating a flame fest...so I will preface this by saying that I love the original 2 Fallouts like many here, I just happen to also love Fallout3 as well.
The question popped into mind when I was pre ordering Dragon Age:Origins, Biowares spiritual successor to Baldur's Gate II.
What would have stopped me from buying a successor, spiritual or otherwise, to a game I would consider one of the best games of all time?
Would it be the Dev team, or game type? Would it have to directly follow the storyline and be a true successor? Or is there just a necessary tie in to the "feel" of the game, for lack of a better expression.
I answered the question a few minutes later after some thought.
It all came down to my expectation, and did I think the game could live up to it. It didn't matter what the tie in was, it just mattered what I expected the game to be. In Dragon Age's case it is the belief that the dev team can deliver a game worthy of being called a spiritual successor.
With Fallout3 I didn't expect a direct follow up. It was obviously going to be different, much as Dragon Age will be different from BGII. For a variety of reasons. I knew the Dev team lacked a number of key people to rely on something Van Buren like. Having played Bathesda games before (and not caring too much for them) I wasn't relying on name brand. I am not an FPS fan so....*shrugs*.
What I expected was to enter the world and feel like I was in some post apocalyptic vision of the world in a Fallout setting. The whole intro scared me to death after purchase. In addition the ending of vanilla I could of course have done without, and I had lots, and I mean lots of complaints much like most of you did or do (most of which have now been rectified with Mods and Add-Ons...which is why I am now replaying a Fallout game close to the way it should have been at release).
But my expectation was met when I stepped out of the vault. I wandered around a bit, taking in the sights and sounds with the fully given freedom to explore. I love exploration. I wasn't disappointed. It felt like I was exploring in that Fallout vision I had in my head.
So I was curious...
What expectation automatically killed or thrilled you after you bought the game?