Morbus
Sonny, I Watched the Vault Bein' Built!
When first I say in VDweller's post a quote concerning Fallout 3 map... Wel...
Todd Howard claims that Fallout 3 will be one of the most original and violent titles ever and will be set in a familiar US city.
I kinda wondered: is it possíble to make a real Fallout game in such a "small" place as a city is? I mean, I did love travelling through the wastelands, looking for random or special encounters... Besides, the Wasteland itself is a very important part of fallout lore, and I still can't accept very well a Fallout game without the wasteland. But is it possible?
Well, my personal opinion is... yes, it might possible to create a Fallout Role-Playing game that doesn't set in the wasteland too, and only takes place in a city, only if Bethesda could make a decent game. It's like, a city is a very large place, depending in how you look at it. Surely fallout 1 and 2's cities were not that big, but they weren't needed to be anyway. But still, a city is very large, and can have many different places to roleplay, and, of course, depending on the storyline, you could very much have a Fallout game set in a city like LA, Mexico or New York if (and then again) Bethesda could make a decent game, wich I don't believe they can.
But, in what concerns the topic's title itself, many people (including me, not now but sometime ago) dream of a Fallout game where you could travel to any place in the world, with like vertibirds or even space and other awesome places full of fallout lore and shit. Yeah, I kinda like the idea, and I think it would fit well with a decent storyline and stuff, but... it wouldn't be a Fallout game anymore. Fallout's are meant to be set in US territory (IMO), because it was there they were born, from the cross between the right winged 50's american way of life, and from the very ecense that comes out of american culture, land and people. An "over the world Fallout" would surely be a great game, but not a Fallout one, I think...
And what do you?
Todd Howard claims that Fallout 3 will be one of the most original and violent titles ever and will be set in a familiar US city.
I kinda wondered: is it possíble to make a real Fallout game in such a "small" place as a city is? I mean, I did love travelling through the wastelands, looking for random or special encounters... Besides, the Wasteland itself is a very important part of fallout lore, and I still can't accept very well a Fallout game without the wasteland. But is it possible?
Well, my personal opinion is... yes, it might possible to create a Fallout Role-Playing game that doesn't set in the wasteland too, and only takes place in a city, only if Bethesda could make a decent game. It's like, a city is a very large place, depending in how you look at it. Surely fallout 1 and 2's cities were not that big, but they weren't needed to be anyway. But still, a city is very large, and can have many different places to roleplay, and, of course, depending on the storyline, you could very much have a Fallout game set in a city like LA, Mexico or New York if (and then again) Bethesda could make a decent game, wich I don't believe they can.
But, in what concerns the topic's title itself, many people (including me, not now but sometime ago) dream of a Fallout game where you could travel to any place in the world, with like vertibirds or even space and other awesome places full of fallout lore and shit. Yeah, I kinda like the idea, and I think it would fit well with a decent storyline and stuff, but... it wouldn't be a Fallout game anymore. Fallout's are meant to be set in US territory (IMO), because it was there they were born, from the cross between the right winged 50's american way of life, and from the very ecense that comes out of american culture, land and people. An "over the world Fallout" would surely be a great game, but not a Fallout one, I think...
And what do you?