Why does Mr. House override Victor?

PaxVenire

Wasteland Peacemaker
In Ghost Town Gunfight, the Courier can recruit Victor to help defend Goodsprings from the Power Gangers. When the fight comes to pass however, he is given an override code forcing him into stasis. Why did House do this?
 
Does the game even confirm that is actually House that does it? I recall the game only says it was someone unknown. I know someone can infer that it was House that did it since he controls Victor, but again the game doesn't say who actually did it.

Outside of that, i guess it was done from a gameplay standpoint since Victor would pretty much trivialize the fight with the Powder Gangers, so i guess the devs needed to do something to prevent it from joining the fight.
 
What makes even less sense is that whenever I side with the Powder Gangers, Victor joins the fight against me. Doc Mitchell too. Bum leg my ass.
 
Does the game even confirm that is actually House that does it? I recall the game only says it was someone unknown. I know someone can infer that it was House that did it since he controls Victor, but again the game doesn't say who actually did it.

It doesn't outright say, no. And you can't ask Victor or House about it afterwards.

What makes even less sense is that whenever I side with the Powder Gangers, Victor joins the fight against me. Doc Mitchell too. Bum leg my ass.

How tf do you get Doc Mitchell in the fight? He never leaves his house, unless you have a mod that does that.
 
Doc Mitchell shows up outside of the saloon with everyone else if you are doing Run Goodsprings Run.

Which means that, yeah, he's an asshole in Ghost Town Gunfight since he refuses to join the fight with the Powder Gangers.
 
Doc Mitchell shows up outside of the saloon with everyone else if you are doing Run Goodsprings Run.

Which means that, yeah, he's an asshole in Ghost Town Gunfight since he refuses to join the fight with the Powder Gangers.
Maybe he just feels like he is responsible for this attack since he saved your life and now you're killing the town.

This is as much effort as I am willing to put into my mental gymnastics today. :lmao:
 
Maybe he just feels like he is responsible for this attack since he saved your life and now you're killing the town.
You know, i can accept that. It's not great but it's not terrible.

My mental gymnastic would be because Victor actually shows up in the fight during Run Goodsprings Run, i guess Doc Mitchell feels his chances of survival are much higher with a killer robot on his side.
 
Maybe he just feels like he is responsible for this attack since he saved your life and now you're killing the town.

This is as much effort as I am willing to put into my mental gymnastics today. :lmao:

I could definitely see that lmfao.
 
In Ghost Town Gunfight, the Courier can recruit Victor to help defend Goodsprings from the Power Gangers. When the fight comes to pass however, he is given an override code forcing him into stasis. Why did House do this?
I guess to preserve Victor as an agent? Or maybe Mr. House is toying with the Courier, to see how well he does without Victor's help to assess if he'll be a worthy agent?

What makes even less sense is that whenever I side with the Powder Gangers, Victor joins the fight against me. Doc Mitchell too. Bum leg my ass.
Maybe Doc Mitchell is just ass mad that the guy whose life he just saved immediately went out an joined a pack of thugs who are trying to massacre the town, so he feels some elevated responsibility to stop it independent of the player cajoling him to help.

As to Victor... uh... I guess going off what I said before, Mr. House wanted to stack the odds against the Courier to see how capable he was? Doesn't make too much sense but there ya go.
 
As to Victor... uh... I guess going off what I said before, Mr. House wanted to stack the odds against the Courier to see how capable he was? Doesn't make too much sense but there ya go.
Maybe he realized that the fact that the Courier would so readily betray the people that helped him survive his fatal gunshot wound meant that he wouldn’t be trustworthy enough to work with, so he figured the Courier would be better off dead. But then the Courier survives so he thinks “well, at least he’s competent, might as well give him a shot.”
 
I guess to preserve Victor as an agent? Or maybe Mr. House is toying with the Courier, to see how well he does without Victor's help to assess if he'll be a worthy agent?

Preserving Victory as an agent is weird considering he can transfer his AI subroutine to other Securitrons like Yes Man, unless Mr. House is trying to save some money and a Securitron unit. Though if that were the case Mr. House would seem like he doesn’t have faith in his force’s ability to crowd control. I do like the idea of toying with the Courier to assess his worthiness, though it sucks you can never bring it up beyond that.
 
Preserving Victory as an agent is weird considering he can transfer his AI subroutine to other Securitrons like Yes Man, unless Mr. House is trying to save some money and a Securitron unit. Though if that were the case Mr. House would seem like he doesn’t have faith in his force’s ability to crowd control. I do like the idea of toying with the Courier to assess his worthiness, though it sucks you can never bring it up beyond that.
Maybe he intended to keep Victor posted at Goodsprings in the case that the Courier died, and didn't want to disturb the locals too much by seeing him die and then mosey back into town a week later? Would certainly be hard to explain, and the settlers are uneasy enough with his presence as-is. And there is the fact that until the Bunker is activated, he doesn't have an unlimited supply of securitrons and should try to be economical where he can.

As to his force's ability - Well the Mk. 1 Securitrons are designed for crowd control, not necessarily dealing with high-explosives being lobbed at it. That'd be more the province of Mk. 2's (even if in gameplay an Mk. 1 could manage against Powder-Gangers).

But, at the end of the day, I do think that someone should admit that it comes down to gameplay considerations: For Ghost Town Gunfight, the designers worried that Victor would make the quest too much of a cakewalk, and they wanted to give the player more of a challenge if they went with Run Goodsprings Run.
 
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