RE: Is it just me... or....
>Are you people discussing the total
>conversion of the Fallout RPG
>into FOOL? It seems to
>me that most people want
>FOOL, not for the "Chosen
*Most* people? Name one person in this discussion, besides you, who wants it. Why did Fallout get RPG of the Year? Because it was a true-to-definition RPG, not some bullshit pseudo, attach-the-accronym-RPG like Diablo.
>One" story-line and not for
>the turn-based combat, but for
>the idea itself. The idea
>to join inside a persistent
>world, where the setting is
>in a post-apocalyptic world, seems
>to be my idea of
>FOOL.
Here's a bit of news for you: You don't get "Fallout" setting beyond the graphics. You won't see people posing as any of the Fallout characters or NPCs, any game-added NPCs would be shot by jerks who want quick experience point giver, people would be touting Bozars and wasting each other for the hell of it. Let me ask you, what would that leave you? A bunch of players running around in a Fallout-looking world shooting at each other or computer generated raiders, yelling at each other, and running away if they're newbies.
You want to see an online Fallout game? Play Wasteland Halflife. Tell me, when you do play it, how much storyline you see from the players who play with you. It will be exactly the same.
>The elements in FO1 and FO2
>seem to have nothing to
>do with a future FOOL,
>imho, because you can't just
>implement most of it.
Then let me ask you something, why attach "Fallout" to the game? If it is not to be Fallout, then what is it?
>HELL, BiS doesn't want to make
>an OL game, so why
Correction: Wouldn't dream of making it because it would ruin their reputation.
>not let them give lisence
>to those other developers that
>are experienced in the genre?
Like who? Origin? Oh they made a real peach with UO. And why give it to an experienced developer? The only people that need hiring are network specialists because we've already outlined the entire scheme of FOOL. There's no sophisitcation in FOOL, only rampant shooting.
>Why even have it be
>called Fallout, so as to
>not tarnish the holy name?
I'm wondering that too, but then again, why are you even here if you're not talking about Fallout?
>Why should they even give
>lisence? Why not just turn
>the subject completely and just
>have the online game be
>the same to Fallout in
>terms of its post-apocalyptic setting?
That's all it would be.
-Xotor-
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