Yellow memory module - only for good characters?

oxidize

It Wandered In From the Wastes
I read in some places that evil characters can't increase their IN with this module. Why is that? I am making a new char. so I need to know exactly how many points I will be able to raise my stats during game.
And another question related to this: How can I increase my LK and IN at Hubologists? Is it something they will give to you always, no matter what? Or is it just random? Is there a chance they don't give you those bonuses?
 
oxidize said:
I read in some places that evil characters can't increase their IN with this module. Why is that? I am making a new char. so I need to know exactly how many points I will be able to raise my stats during game.
And another question related to this: How can I increase my LK and IN at Hubologists? Is it something they will give to you always, no matter what? Or is it just random? Is there a chance they don't give you those bonuses?
Use this: http://user.tninet.se/~jyg699a/fallout2.html
The memory module is in the SAD and you can't get there without working for the Wrights (to my knowledge):
Go to Keith Wright and ask for work. He won't let you in if you're a Berserker or Childkiller or have -101 karma or worse, and you must also pass a Speech check (more difficult for Slavers). You'll get in with a recommendation from Chris Wright at the railway station, but he's got the same standards only he's very strict about the Slaver thing.

In regards to the Hubologists:
When you come to NCR for the first time you should head right over to the Hubologist in the church downtown. You want two things from her: quest 6 and the zeta scan. Getting the scan will either raise your Luck by 2 or lower it by 1; both permanently, so save first and decide which you want. It also makes you an AHS-1 Hubologist, which has basically no effect in the game except that you can't get the slightly different zeta scan in San Francisco.
...go to speak to the AHS-7 by the stairs. If you didn't get the zeta scan in NCR, you have to subject yourself to one now in order to become a Hubologist. After joining the AHS-7 for a session in the prayer room, either your IN and LK will increase by 1, or your LK will drop by 1. These changes are permanent, so save first.
 
Back
Top