TheVigilante
First time out of the vault
Hello all,
Edit: After 3 years of work, Vigilantes went live on Steam early access on 5th October. Here's the release trailer and a link to the Steam page!
I'd like to share the game I've spent well over 4,000 hours working on since November 2014. Vigilantes is a crime themed, turn based tactical RPG inspired by the classics of the 90's, such as Fallout, X-Com, and Jagged Alliance. I've always had a passion for TB RPG's since playing Fallout and X-Com, and since getting into game development around half a decade ago, have always wanted to make a meaningful contribution to the genre.
Here's an illustration of Sam, the protagonist, after a rough night battling the criminal underworld:
The aim with Vigilantes was to create a turn based tactical RPG with old school sensibilities, avoiding the current trend of simplifying mechanics and character system, with a combat focus, and in a setting which was not common to the genre. So we settled on a declining modern city, in the midst of an unprecedented crime wave, caused by the rise of three gangs: the mafia, paramilitary survivalists, and the cult like Church of the Final Exodus.
A fanatic leading a coven of Church of the Final Exodus acoltyes in a bizarre ceremony.
A pair of Mafia enforcers stand guard outside a meeting between a mafia boss and high ranking city officials.
A new wave of Survivalist recruits ready to wreak havoc on Reiker.
In Vigilantes, you'll get to lead a team of vigilantes against the criminal underworld, taking down criminals in tense tactical battles with fist, feet, firearms and explosives, run surveillance operations to locate criminal activity, meet memorable allies, develop your team to suit your playstyle with the nuanced UPLIFT system, craft, loot or liberate a wide range of hardware, and enjoy a carefully crafted story backed by quality voice acting and artwork. On the mention of allies, here are a few that you will meet along the way:
A demo with around 3 hours of gameplay is available for Windows, Linux and Mac and can be found here.
Kickstarter and Greenlight campaigns are currently underway. On Kickstarter, we're well on the way to our modest goal of €5,000. The most popular reward is the limited, earlybird €8 standalone, Steam Key and early access package, which represents an almost 50% discount on the expected release price. There are also rewards offerinig perk design, or having a criminal, or NPC named after you. If you'd like to check it out, the Kickstarter can be found here.
On Greenlight, we're over 90% of the way to the top 100. If you'd like to cast your vote on whether Vigilantes deserves to be on Steam, the Greenlight is here. If you don't want the hassle of logging in on a browser here's a simple php script that will open Steam directly on the page.
Thanks for reading. If you have any questions about Vigilantes, or its development, I'd be happy to talk to you!
Edit: After 3 years of work, Vigilantes went live on Steam early access on 5th October. Here's the release trailer and a link to the Steam page!
I'd like to share the game I've spent well over 4,000 hours working on since November 2014. Vigilantes is a crime themed, turn based tactical RPG inspired by the classics of the 90's, such as Fallout, X-Com, and Jagged Alliance. I've always had a passion for TB RPG's since playing Fallout and X-Com, and since getting into game development around half a decade ago, have always wanted to make a meaningful contribution to the genre.
Here's an illustration of Sam, the protagonist, after a rough night battling the criminal underworld:
The aim with Vigilantes was to create a turn based tactical RPG with old school sensibilities, avoiding the current trend of simplifying mechanics and character system, with a combat focus, and in a setting which was not common to the genre. So we settled on a declining modern city, in the midst of an unprecedented crime wave, caused by the rise of three gangs: the mafia, paramilitary survivalists, and the cult like Church of the Final Exodus.
A fanatic leading a coven of Church of the Final Exodus acoltyes in a bizarre ceremony.
A pair of Mafia enforcers stand guard outside a meeting between a mafia boss and high ranking city officials.
A new wave of Survivalist recruits ready to wreak havoc on Reiker.
In Vigilantes, you'll get to lead a team of vigilantes against the criminal underworld, taking down criminals in tense tactical battles with fist, feet, firearms and explosives, run surveillance operations to locate criminal activity, meet memorable allies, develop your team to suit your playstyle with the nuanced UPLIFT system, craft, loot or liberate a wide range of hardware, and enjoy a carefully crafted story backed by quality voice acting and artwork. On the mention of allies, here are a few that you will meet along the way:
A demo with around 3 hours of gameplay is available for Windows, Linux and Mac and can be found here.
Kickstarter and Greenlight campaigns are currently underway. On Kickstarter, we're well on the way to our modest goal of €5,000. The most popular reward is the limited, earlybird €8 standalone, Steam Key and early access package, which represents an almost 50% discount on the expected release price. There are also rewards offerinig perk design, or having a criminal, or NPC named after you. If you'd like to check it out, the Kickstarter can be found here.
On Greenlight, we're over 90% of the way to the top 100. If you'd like to cast your vote on whether Vigilantes deserves to be on Steam, the Greenlight is here. If you don't want the hassle of logging in on a browser here's a simple php script that will open Steam directly on the page.
Thanks for reading. If you have any questions about Vigilantes, or its development, I'd be happy to talk to you!
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