Make Fallout 2 Run smooth (iphone)

Oddguy

First time out of the vault
Hello,
I successfully installed fallout 2 on my iphone (win98 emulation).
It is actually playable, but at some places there are massive fps drops and extreme loading-times.
I was wondering if there is any way to improve the performance , maybe "downgrading" system requirements by editing the .cfg ? (Removing some sounds etc.)

Thanks ;)
 
When walking around / traveling the map.
Menus, conversations, inventory etc. are 100% smooth
 
Then it's probably loading the character art frames that takes time. Worldmap is related to cpu speed, you can modify that with sfall to get the encounters frequency right. But for general gameplay I don't know.
 
Exactly , that's why i am looking for ways to reduce CPU utilization. ;)
There once was a modified .cfg somewhere which was made to improve Performance when Playing on a emulated System, but it only affected ambient sounds. I was wondering what else can be changed for performance improvements
 
I don't see why it should run slowly on an emulated Win98, seeing as your Iphone probably has more processing power than my first Win98 computer. Which model is it?
 
First of all, thanks for trying to help, really appreciate the fast replies! :cool:

@ Magnus: It's a iphone 4s, by far not the newest model, but emulates windows 98 and the menus of fallout 2 flawless.

@valcik: I'll try that. After unpacking, the files need to be copied into the "Data" folder in the Fallout 2 main-directory, right?
Should i delete the .dat files after unpacking, or will Fallout 2 just ignore them once the unpacked content is in the "Data" folder?
 
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Yes, put them in your Fallout2\Data\ directory. (i.e. Fallout2\Data\Art\; Fallout2\Data\Data\; Fallout2\Data\Maps\ and so on.)
Also, set read-only attribute on all your files in Fallout2\Data\Proto\ directory afterwards! Those proto files are being deleted by the game itself sometimes.

Unpacked files are being accessed with higher priority, so you don't need to delete the *.dat files. I'd suggest you to change suffix on your master.dat and critter.dat to *.bak at first, just to see how it works, and deleting only if you're sure there's not any problem with your unpacked files.

Good luck and let us know how it turned out, please! :smile:
 
Looks like i am not able to Extract the .dat files.
They are way too huge when unpacked...
The c.img i use for emulating w98 is 2GB large, i can't find a way to expand the total size or make enough space to inject the files...
 
Alright, I managed to extract only the master.dat, which actually cut loading times in half and made the cutscenes run completely smooth.
The only problem is that i only see my character and the red circle once i'm actually in the game, the complete environment is just black.
Fallout 2 creates a "master.dat" folder in the main directory as soon as i boot it up, I assume that the game temporarily stores necessary files in that folder while playing.
Since the image is too small to store all those files, some are missing (including the whole environment maps -.-)
I tried increasing the size of my c.img (using "winimage") , but i can't make it bootable once edited. (i am using dospad to load w98, it says "booting from drive c..." and then it simply stops doing anything.
The unedited c.img boots right up ("booting from drive c... starting Windows98")

any ideas how i can make the bootable c.img larger?
Maybe the .bat file that goes with the .img needs to be adjusted to the format/size changes, but that goes beyond my knowledge/skills...
 
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