Fallout 2 mod Do you have to manually edit every single sprite when modding critters?

ebee1

First time out of the vault
As title says or i guess more accuratley, every sprite frame as its own file? I'm new to modding fallout and was wanting to make some basic edits to the combat armor. I'm using FRM editor and as far as I can tell it exports every frame as its own BMP. Is there a more efficient way to go about this?
 
Yes, that's how 2d animations work. There is some tool for automatic recoloring of everything, but in my experience the results are most of the time just bad.
 
Yes, that's how 2d animations work. There is some tool for automatic recoloring of everything, but in my experience the results are most of the time just bad.

I've edited sprites of more recent games but all the frames of movement are on the same file though. This seems to require that you export each individual frame as it's own file. is there some like animation software you can use to edit it without having to open and close every single file individually? I know you have to edit the frames manually, but surely there's a quicker way than opening each individual file, making an edit, saving, opening the next file etc. (I've only ever really worked with photoshop and never really anything terribly complicated with it at that)
 
use titanium frm browser for export animation.
HASROBFA-3.gif

but at the end of the coloring, you will need to cut it into separate frames using photoshop actions.
 

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You can export the file as a gif using Titanium as mentioned above, and you can import the gif into just about any competent image editing software and edit the individual frames.
Photoshop will work, but so will gimp, which is free :)
 
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