What do you think life is like for ordinary Enclave citizens?

ElloinmorninJ

Where'd That 6th Toe Come From?
Are they actually nazis, like people say, or just authoritarian? How do you think the average person is treated within their ranks?
 
Probably not dissimilar to those in the Brotherhood, in that they're not really citizens per say but members of a militaristic tribe. I imagine all members are cogs of the machine on the Oil Rig.
 
I think their life is likely pretty self-explanatory. Sort of somewhat like the Brotherhood, like Atomic Postman said. Maybe with some Vault Dweller aspects mixed in, plus a healthy dose of indoctrination with pre-war propaganda most of their lives. They have Presidential Elections and a Congress.

The thing I always struggle with is the logistics of it. How many people are there living on the Oil Rig, and where do they get there resources from?

They don't all know each other which implies a large enough number, plus they intend to repopulate the Earth themselves (Though IIRC, the Fallout Bible suggests they may be a little bit inbred)

Then you kinda have to ask how many Power Armoured Soldiers and Vertibirds they have, because you'll need a lot of metals and polymers and all that jazz for that to work, since all their models are post-war technology.

So once we've figured out how many suits of Power Armor and how many Vertibirds they have, we'll need to figure out how much that would cost in resources, and where they're getting them from. Are they stockpiling them?

This has always annoyed me about Fallout 2: The game takes careful pains to explain every detail of the Enclave's Plans, and where they get the resources from: you could draw a map of locations they've interacted with either to buy/raid for slaves, get chemicals they need, use slave mining to procure FEV, ect. ect., but the games never put much thought in to where they get the materials for their new technologies.

It's annoying when a game like Fallout 2 that puts so much thought in to the economics and material concerns of it's world just leaves something like that up in the air.
 
I think their life is likely pretty self-explanatory. Sort of somewhat like the Brotherhood, like Atomic Postman said. Maybe with some Vault Dweller aspects mixed in, plus a healthy dose of indoctrination with pre-war propaganda most of their lives. They have Presidential Elections and a Congress.

The thing I always struggle with is the logistics of it. How many people are there living on the Oil Rig, and where do they get there resources from?

They don't all know each other which implies a large enough number, plus they intend to repopulate the Earth themselves (Though IIRC, the Fallout Bible suggests they may be a little bit inbred)

Then you kinda have to ask how many Power Armoured Soldiers and Vertibirds they have, because you'll need a lot of metals and polymers and all that jazz for that to work, since all their models are post-war technology.

So once we've figured out how many suits of Power Armor and how many Vertibirds they have, we'll need to figure out how much that would cost in resources, and where they're getting them from. Are they stockpiling them?

This has always annoyed me about Fallout 2: The game takes careful pains to explain every detail of the Enclave's Plans, and where they get the resources from: you could draw a map of locations they've interacted with either to buy/raid for slaves, get chemicals they need, use slave mining to procure FEV, ect. ect., but the games never put much thought in to where they get the materials for their new technologies.

It's annoying when a game like Fallout 2 that puts so much thought in to the economics and material concerns of it's world just leaves something like that up in the air.
I think the implication is that they had Prewar resources already piled up in several "safe house" across the Wasteland. Then there's also their access to Prewar secrets (such as the nuke launch codes), which means they know where to find what they want (I suspect they would have easy access to locations such as Sierra depot)
 
I think their life is likely pretty self-explanatory. Sort of somewhat like the Brotherhood, like Atomic Postman said. Maybe with some Vault Dweller aspects mixed in, plus a healthy dose of indoctrination with pre-war propaganda most of their lives. They have Presidential Elections and a Congress.

The thing I always struggle with is the logistics of it. How many people are there living on the Oil Rig, and where do they get there resources from?

They don't all know each other which implies a large enough number, plus they intend to repopulate the Earth themselves (Though IIRC, the Fallout Bible suggests they may be a little bit inbred)

Then you kinda have to ask how many Power Armoured Soldiers and Vertibirds they have, because you'll need a lot of metals and polymers and all that jazz for that to work, since all their models are post-war technology.

So once we've figured out how many suits of Power Armor and how many Vertibirds they have, we'll need to figure out how much that would cost in resources, and where they're getting them from. Are they stockpiling them?

This has always annoyed me about Fallout 2: The game takes careful pains to explain every detail of the Enclave's Plans, and where they get the resources from: you could draw a map of locations they've interacted with either to buy/raid for slaves, get chemicals they need, use slave mining to procure FEV, ect. ect., but the games never put much thought in to where they get the materials for their new technologies.

It's annoying when a game like Fallout 2 that puts so much thought in to the economics and material concerns of it's world just leaves something like that up in the air.

Assumedly they have a similar yet more advanced set up than the Vaults. I.e hydroponics and basic manufacturing technology.

For things such as APA and Vertibirds it's possible they have a space-age method of effectively disassembling and recycling advanced materials. Power Armor and aircraft were presumably present on the Rig at the time of the Great War, and making improved versions may have been a case of disassembly, material recycling and a bit of space-age technology to make upgraded versions. Similarly, the presence of places like Navarro and the Mojave Bunker would suggest the Enclave at the Rig had knowledge and access to stockpile locales across the Southwest.
 
duh they have a billion dead money vending machines so they can just have all the resources they would ever want
:wink:
 
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