More mutant wildlife

As I understood it... they were looking for another big baddie for the Fallout game, and had the ready made (for D&D) maquette on the shelf.

they are quadrupeds, their arms have more muscles mass and duple the size than the legs
This is true for gorillas, and Deathclaws are said to have been created using ape DNA, as well as samples from Jackson's chameleons.
 
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so i was reading trigun and there is this character called dominique the cyclops, she was using hypnosis by her other reptile eye to sensory paralysis to momentarily stunning her opponents and making her movements appears like she was teleporting
do you all remember when Harold said deathclaws can hypnotize just by lookin? it was hint that their eyes is their weakness spot but i was asking myself if it was intended to use it as ability, or how it will be neat to have it in lore
hypnosis is good weapon against humans because it only work on us, it is good as bioweapon
maybe a variant of deathclaws can do this to make its pray loss its sense of time and attack it while it is half sleeping
or it make it self invisible in the pry mind by eye contact
what do you think? or this is too much buff for them and it is better to give it to other mutant?
 
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so i was reading trigun and there is this character called dominique the cyclops, she was using hypnosis by her other reptile eye to sensory paralysis to momentarily stunning her opponents and making her movements appears like she was teleporting
do you all remember when Harold said deathclaws can hypnotize just by lookin? it was hint that their eyes is their weakness spot but i was asking myself if it was intended to use it as ability, or how it will be neat to have it in lore
hypnosis is good weapon against humans because it only work on us, it is good as bioweapon
maybe a variant of deathclaws can do this to make its pray loss its sense of time and attack it while it is half sleeping
or it make it self invisible in the pry mind by eye contact
what do you think? or this is too much buff for them and it is better to give it to other mutant?
I think that would be a little much. Deathclaws are already so dangerous, adding a hypnosis ability on top of that seems like overkill to me.

That’s not to say I don’t think a mutant animal with hypnosis capabilities would be interesting. A power like that would be better for a small, unassuming creature though.
 
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quadruped chicken sounds cool, like a minoan griffin
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Could those rear hips be part of a vestigial Twin?
The rear and fore knees bend in opposite directions.
(So... it seem like two avian pelves joined at the butt.)
 
Could those rear hips be part of a vestigial Twin?
The rear and fore knees bend in opposite directions.
(So... it seem like two avian pelves joined at the butt.)
yeah two pelves is only possible in vestigial twin, but everything seems off in this chick, all of the legs are in the wrong place the fore legs are too much forward while like you said the rear legs are at the butt, and the wings just doesn't exist, probably a photoshop
 
Personally my issue, which is really more of a Bethesda-reusing-things issue than anything else, is the total lack of regional variety. Deathclaws being endemic to the entire former United States for instance is a huge one, instead of some unique new big-bad-mutant-to-fight for the East Coast. I get that it carries a certain amount of the brand, but how much of that is simply from the popularity of their inclusion in the third game?
 
Personally my issue, which is really more of a Bethesda-reusing-things issue than anything else, is the total lack of regional variety. Deathclaws being endemic to the entire former United States for instance is a huge one, instead of some unique new big-bad-mutant-to-fight for the East Coast. I get that it carries a certain amount of the brand, but how much of that is simply from the popularity of their inclusion in the third game?
The big bad in the east should be a furry, maybe a wolverine, like the original deathclaw concept art https://static.wikia.nocookie.net/f...ept_art.png/revision/latest?cb=20100125113702
or a deer mutant, like wendigos
Wendigo5.jpg
 
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Though I like these mutant ideas that have been posted on this thread, I’d just like to reiterate that the point of this thread was for more mundane mutant wildlife that follows the rules loosely established by Fallout 1 (and Fallout 2 to a lesser extent). Meaning, it seems to me that the animals that survived the war were mostly of the smaller burrowing/cave-dwelling type that subsequently grew exponentially in size due to radiation (ignoring the fact that it’s heavily implied that FEV is actually responsible for the increase in size and aggression of mutant wildlife...)

Not to say you can’t/shouldn’t post more “out there” ideas for mutants, but when I made this I was thinking more along the lines of giant gophers, groundhogs, prairie dogs and stuff like that. As far as Bethesda lore goes, there are plenty of burrowing species unique to the East Coast that they could’ve used instead of opting for the African naked mole rat. There are scorpions in the southeast however, so radscorpions fit there despite popular belief.

I like the idea of a Deathclaw-esque wolverine, but unfortunately those are mostly limited to Northern Canada so I don’t think they’d be found in the American East. A badger might be the closest analogue, but those would probably be limited to the Northeast on the East Coast (they’d be found in the West, though!)

Edit: Just thought of something. Skunks? Get sprayed by one and your Sneak is lowered massively.
 
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Though I like these mutant ideas that have been posted on this thread, I’d just like to reiterate that the point of this thread was for more mundane mutant wildlife that follows the rules loosely established by Fallout 1 (and Fallout 2 to a lesser extent). Meaning, it seems to me that the animals that survived the war were mostly of the smaller burrowing/cave-dwelling type that subsequently grew exponentially in size due to radiation (ignoring the fact that it’s heavily implied that FEV is actually responsible for the increase in size and aggression of mutant wildlife...)
I always though the evolutionarily path the wild life animals take in fallout is foster rule because the nuclear war will trigger ecological isolation in different places across the planet, which means big animals get smaller and small get bigger you will get epicyon dog sized bear (well this is an idea!) but that doesn't mean a big animal can't grow larger
you know i want to see a Dwarf bear mutant
I like the idea of a Deathclaw-esque wolverine, but unfortunately those are mostly limited to Northern Canada so I don’t think they’d be found in the American East. A badger might be the closest analogue, but those would probably be limited to the Northeast on the East Coast (they’d be found in the West, though!)
Fallout Alberta: a post nuclear role playing game in the Frostwaste!
 
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