http://i265.photobucket.com/albums/ii217/HoboInABox/problemwithmap3.jpg
like this for example, the space around the stage is gray purgatory, I want it to be a different color.
(it isn't ambient lighting, that only effects the stage, not the outside.)
Probably a simple question but I need it badly. And I know it's possible from some screens I saw.
So how do I change the default color of the render window?
Now that I'm back from hiatus, I need to proceed with my omega mod.
Since grim seems to have a grasp on this, I'll just wait around until you find the proper way to do it.
I would also like to know how I would go about doing this.
All I know is that I need to write down the dialog I want to put into my character and record it in whatever voice, lucky I got that shit covered.
It's a good enough game but doesn't qualify as an RPG, just an action game, I'm tired of how the RPG name has been raped to this transparent semen but theres mainstream for you.
Ugh, this is making it hard to do stuff.
The GECK pretty much shows the stage as it should be but when I test it, it messes up. I doubt it's the overlapping in the cave because I tested it a bit earlier with a few pieces which were overlapping and it worked just fine...
Not referring to the quest when you fix the radio dish, after that the music stutters and has popping in the background still.
There is the esc trick where you press esc, wait half a second, and then one song will play normally but damn thats annoying.
Dear god, first people said PC gaming was dying, now it's getting the console cancer.
If you want to feel like you did something then go give to charity.
I know this isn't meant to be apart of it because the console version sounded perfectly clear, is there something wrong with the PC version and is there a fix?
Thought you was talking about the tire iron weapon there for a moment.
And now thanks to this topic, I know why it was called the highwayman's friend (thought it was referring to thief's on the road, not the car.)