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Yeah, makes sense. I just found the idea that the player could take a train from the east to the west coast without incident amusing. The canon...
Welcome to the post-apocalypse, where we still have a functioning transcontinental railroad.
Wouldn't it be funny if MS didn't buy Obsidian and Beth to make a new Fallout RPG? They actually just saw Grounded and 76, and wanted to snap up a...
Yeah, charisma's not useless, unless all you care about is your own character's combat stats. There are dialogue checks that require a certain...
Exactly. Using a world map would stretch the same amount of content much further. And they could use a mix of random and authored areas for...
I forgot Talon Company existed. I did not manage to retain much of that game. I know I was following Liam Neeson, and there were some annoying...
Maybe? No promises there. Come to think of it, I like the Legion assassins, too. They make the war feel personal. If your specific complaint...
This should not surprise you, but I like original Fallout's encounters. But I suppose you are allowed to have a different opinion. :D Though I...
Hmm, maybe it is because there are fewer dungeons. There are already tons of enemy encounters, so I don't really get that complaint either. Not to...
I don't understand why people keep blaming Obsidian for the walking. Have they ever played an Elder Scrolls game? NV is one of the lesser...
Ugh, please no. I would rather not have the entire RPG industry owned by a single publisher. In fact, I would prefer for Larian to work on their...
Agree. Oblivion had the advantage of some decent-sized cities with different architectural styles. And different climates across the map. Outside...
I thought the NV map was waayy better. It actually had a coherent critical path, and meaningful locations, more recognizable landmarks, and less...
Saying he had 'no hand' is an exaggeration, but the studio design director is advisory, like he says. He plays milestone builds and offers...
I forget his exact job title now, but he's a design director for the studio as a whole, providing high level feedback for project directors. Even...