No Mutants Allowed

The Dutch Ghost
The Dutch Ghost
I find this very frustrating as I have feelings and thoughts about it, none of them positive. I hate the changes done to the lore.
ZooBis
ZooBis
Yeah, none of us here is happy about it as well, and expect to be a trainwreck like season 1, but at least it will be fun to shit talk and roast it like people already doing.
The Dutch Ghost
The Dutch Ghost
Thing is, I wish the Fallout series was good, but it is handled by Bethesda which I knew would screw up the lore with various retcons and bad continuation. The fact that NCR was wiped out makes it clear to me that they want the setting to remain perpetually undeveloped.
Then the BOS and the Enclave who are now major factions (again) makes this the BOS power hour.
Tenebris
Tenebris
it must be disappointing back then when interplay sold fallout right to bethesda from no where while troika was trying to buy it
The Dutch Ghost
The Dutch Ghost
It indeed was. Apparently Todd saw Fallout and was impressed by the way the player could kill enemies, not so much the lore and world building, or at least not like Black Isle intended to continue the world building. I blame him and Emil to think that Fallout is all about the BOS, Enclave, Super Mutants and Ghouls, not having a single shred of understanding what made the setting work.
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