Fallout Fixt - (Full / All fixes and mods)

Fallout Fixt - (Full / All fixes and mods) 0.81a

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What is this file?

FULL / CUSTOM install:

200 MB to download, up to 540 MB installed (if all options selected) AKA
The full mod. All content is available.

Available installation types:

Fixes Only [Purist], Standard [Half-Purist], Full [Purists Not Allowed], Custom [Everything customizable].


Goal of Fallout Fixt:
To enhance, fix and improve the Fallout 1 experience. This includes fixing bugs, restoring features, modifying balance, adding features, and many fixes to text/dialog. In addition to that, all other available mods and patches are rolled into Fixt (see below), meaning that Fallout Fixt is the only thing needed for "the best" Fallout 1 experience. As of the most recent version, this mod fixes roughly 150 bugs still present in the unofficial patches, and adds roughly 170 features. In addition, there are hundreds if not thousands of text&dialog fixes.

Major or "non-canon" changes to the game by Fallout Fixt are usually optional during installation. If such changes aren't optional at the moment, they will be made optional in a future release. If you notice things that are included that you think shouldn't be, send me an angry email. I will cry for hours due to my feelings being hurt, and then respectfully consider your opinions.

These are all included with my mod; do NOT download or install them:

FULLY INTEGRATED PATCHES:
- Official Interplay patches (1.1, 1.2)
- TeamX patches (1.2, 1.21, 1.3.5)
- No Children Fix
- Cathedral Crash Fix (and other fixes by Sduibek for the Cathedral, Military Base and The Glow crashes)
- Nimrod's Dialog Fixes
- FreeSpace variable is set to 0 by default, so you won't have to worry about that crash either.

FULLY INTEGRATED MODS:
- Fallout 1 Restoration Mod, version 1.0b1 [Created by Wasteland Ghost. Portions by Mynah, hamster, Wasteland Hellbringer.]
--- Invasions are now entirely optional (including Necropolis), and invasion dates can be customized, anywhere from instant to 4x their default values.
--- Deathclaw status is no longer linked, i.e. killing it on the world map or in the cave does not prevent it from appearing at the other.
- Extended Flamer Attack Mod [Created by .Pixote.]
- Endgame Mod [Created by Corpse]
- TeamX NPCs 3.5
- Sfall ddraw 1.19 (Timeslip & sfall team, + many improvements by Crafty)
- hi-res patch [Created by Mash]

OPTIONAL MODS:
- Weapon Drop Mod [Created by Josan12 and MIB88]
--- Customizable distance values.
- "Nixie Numbers" for GUI

INCLUDED UTILITIES:
- Two tools that can be run before running FalloutW.exe (not made by me) are included in the [Fallout]\Scrambled Colors Fixes folder, to help with those experiencing color palette issues.

MISC:
- Fallout 1 official manual (PDF format, version you can get from GOG.com)
Author
Sduibek
Downloads
296,055
Views
296,055
First release
Last update

Ratings

4.96 star(s) 27 ratings

More resources from Sduibek

Latest reviews

Makes Fallout a blast!
Improves what the developers didn't.
This is what community is about. Great find. Excellent work.
Amazing fix
Very good mod made the game much more playable,before i had to use a much smaller resolution and the game ran a bit slower i dunno if that the game ran faster part is from this mod but this just makes everything better and complete
can't play fo1 without it
Thank you for putting this mod together. It made Fallout 1 playable for me.
its a good mod the only reason i did not give it a 5 was because it kept on crashing.
Sduibek
Sduibek
Hi there! Where and when were you getting crashes? Please report them at: https://falloutmods.fandom.com/wiki/Fallout_Fixt_bug_reports
Amazing mod! It fixed most of my problems with the game and added a few more usefull features! Thank you, man. I was even struggling when bartending and had to click for all eternity to adjust the amount of caps to trade. And the AI tweaks for the companions will certainly come in handy. The interface is also more friendly and much easier to navigate and I can finally name my savefiles determining which letters will be capitals and which not. Also liked the metal clicking sound. Must have for anyone playing FO1 or 2.

But I just have one major problem, though: Can you please tell me how can I erase my savefiles? I do have the habit of sometimes saving the game WAY too frequently, and of course, there will be times when I'll start over a new campaing. It's better for me to erase the savegames I don't need anymore or are way too redundant. It's a form of organization. But I simply can't find where are the savegames in my folders. I tried to look up into DATA/SAVEGAME folder but there's nothing inside. And the savegames are still in the loading screen when I open the game itself. Where do I find the files/slot folders so I can delete them individually?
Awesome mod, finally you can push companions who get in your way, companions aren't restricted for guns and even get armor... this even works on mac wich is great
Sduibek
Sduibek
Thanks for the kind words! Can you let me know how you get it working on MacOS?
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