Search results

  1. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    I recently played through the latest MM, and Markus joined me after I finished all quests in Broken Hills. As far as I remember they were: - preach open-mindedness to prisoner, - free prisoners, - tell Marcus about plans to blow up the mine, - get the Expert Excrement Expeditor perk (do it...
  2. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    The best way to deal with Kaga is to kill him when he's weak, during your first travel from Arroyo to Klamath. And it's quite easy, especially if you have Klint with you. The key idea is to broke his leg with the first aimed thrust of spear or knife, so he couldn't run away when he is heavily...
  3. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Maybe it's this: try to rename rtribec7.msg file to tribec7.msg (or vice versa, I don't remember: I myself copied instead of renaming, so I have both - identical). It's at \data\text\english\dialog path.
  4. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    @MIB88 I second that suggestion! That would be a nice touch. )
  5. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    @MIB88 Very small suggestion: I think Peyote should be made slightly bigger, because it often "hides" behind trees and stones, where it couldn't be clicked and picked. )
  6. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    I played through Vault 23 recently (with the latest update, I mean), and there was nothing wrong with the elevator. Gladly I didn't forget to push movement animation to the maximum acceleration before entering the location (because of the huge amount of slow rats), but other than that -...
  7. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    @MIB88 If you make save during the night fight (when it's all dark), then exit and reload from that save, suddenly there will be a spot of light around the place where the Chosen stands, as if it was lit by flare.
  8. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Yes, you can kill with flares - it's a thrown weapon, although with a very small damage. :)
  9. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    @MIB88 It seems that the "problem" with Sulik, Klint and HtH weapons is solved (actually, there never was a problem, only my inattention :) ). Only I still find it strange that with default setting (Melee or Ranged) both of them will actively prefer to drop, say, knuckles and choose "None". I...
  10. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Thanks, it works! I usually play with "ControlCombat=2" and never use that submenu. As for the being smart: Klint and Sulik both have Melee Damage = 9, and this is a good bonus to the damage even for Ripper or Power fist. It's almost like additional Living Anatomy, only they have it from the...
  11. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    @MIB88 More about Sulik, Klint and HtH-weapons. I checked once again, they never equip knuckles from their Combat Control menu by themselves. But! When I switch to direct control (ControlCombat=2) I can put knuckles in the Klint's weapon slot and I can attack with them. Also, after the battle I...
  12. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Wow! I didn't know these coins have purpouse other than being just another sellable object! What do these coins do? I already tried flipping them, but I saw no apparent changes in anything... https://drive.google.com/open?id=1w7kb6mauU6aBSWpoT6W7R8cZoUypo4De - here is my save file immediately...
  13. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    @MIB88 Slaver Camp causes problems again. This time I came there as a Ranger, so there was no chance to talk my way through. I killed all slavers and their dog, but when I try to open the door of the slave pen, I see the message that slavers are nearby. I saw this exact situation in the first...
  14. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    @MIB88 In San Francisco in the Red 888 Guns shop one of the three tables placed backwards and one cannot check its' content.
  15. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    @MIB88 In New Reno Renesco doesn't actually give a discount when I offer to pay his tribute to Salvatore. His prices are as high as usual. This is not a new problem, it was like that even in v2.46 or even earlier, I think...
  16. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    @MIB88 I remembered another issue that bothered me for a long time. I wonder, why Sulik and Klint cannot use brass or spiked knuckles? They both can fight HtH, so they definitely have proper animations. Can you fix this and make possible for them to use all HtH weapons, including power fist ? ;-)
  17. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    @MIB88 - Old coins (two kinds of silver coins) do not stuck together in inventory, each one acts like unique item. - Still there's a problem with "repair the purifier" quest in Broken Hills. I can enter the mine, and I can walk until the fight mode activated. Then I see clock-shaped cursor and...
  18. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Broken Hills basement is in the General Store (entrance is in the small room where Liz sleeps). And there's absolutely nothing to kill in that basement, just crates with guns. :)
  19. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Well, you can always try to kill merchant with dynamite (activate, then pass through Steal) or Superstims. Also you can drug guards with jet and booze before the fight, and after killing the merchant you can step away a little using Sneak, and then just end the fight. Specifically, you use...
  20. chieftain486

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    I can assure you that 1) there IS a kid with the cookie, 2) there IS a dog with the key (not that it's useful, it's much easier to pick the lock), 3) dk, 4) when you return to Arroyo Mynoc immediately tells you about accusations. I think you ought to reinstall MM from the start. If installed...
Back
Top