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  1. Banestalker

    A Fallout game that's not depressing, nor heroic, but in between?

    for me Fallout was mostly about humanity. we see people managing to prosper even in the worst conditions, they're certainly not cheerful about it, but they do what every other person would do : survive and prosper. now, each faction uses a different mentality, but the goal of each is to survive...
  2. Banestalker

    Can we all agree Bethesda did power armor right?

    they gave it to us too early. they should've given it to us way later in the game, and made fusion cores much rarer. or by making fusion cores so rare that you would think twice before taking the armor out for a spin. and only by joining the Brotherhood you could have access to a steady supply...
  3. Banestalker

    An analogy for the "mods 'll fix it" argument

    even though those farmers have to pay the equivalent of a fertile ground with crops and all that already in there to buy a piece of desert with infertile soil? while there are also lots of available fertile grounds all over that place they can buy with that money?
  4. Banestalker

    Ideas for Obsidian spin off?

    Even if it doesn't spew shitty comical lines like "better be dead than red?" and just goes on a silent, merciless killing spree leaving decapitated bodies and scorched human-burgers while still having bits and pieces of Merylin Monrie Statue attached to/hanging from itself? how can someone not...
  5. Banestalker

    An analogy for the "mods 'll fix it" argument

    GECK turns infertile ground into lush, green ground. they don't turn a steaming pile of shit into gold.
  6. Banestalker

    An analogy for the "mods 'll fix it" argument

    Dibbs on Pooh profile picture.
  7. Banestalker

    The mistake most multiple-choice RPGs have.

    exactly what I hate about these sort of companies, they try to streamline their games so much that they start to forget about RPG players and dumb down their game so that even a COD player can enjoy it all the while the game is officially labelled as an RPG. and in the end the product is...
  8. Banestalker

    The mistake most multiple-choice RPGs have.

    Well let's take a closer look at Origins. The Frostback mountain chapter, and at the end where you know how the Golems are created. and in the end you have the option of either aiding Branka in saving the anvil and thus bringing more Golems into the world OR kill her and destroy the Anvil...
  9. Banestalker

    The mistake most multiple-choice RPGs have.

    I just finished DA:I for a second time , though it is probably the last time for me i guess. There's just not much replayability in Dragon Age Inquisition. Even though i haave finished games like Dragon Age Origins for like 5 times i still cant bring myself to finish other RPGs a second time...
  10. Banestalker

    Everyone ready for the Fallout 4 awards?

    NPC Reactions to your choices are as follows : 1) I'm sorry sir, I didn't want to involve you in this. You look like diamond city material! I hereby welcome you to our city!" 2) I'm sorry sir, I didn't want to involve you in this. You look like diamond city material! I hereby welcome you to...
  11. Banestalker

    "Kid In The Fridge" Quest = the stupidest quest ever.

    They could've even made it the same way as it is currently but removed the 200 year crap from it, basically something like "I was out there scavenging/playing and I got stuck in the fridge with a little air opening!" or something like that. It takes a certain amount of stupidity to write "The...
  12. Banestalker

    Everyone ready for the Fallout 4 awards?

    Fallout 4 is fun, it addresses some issues but seriously has a bad quality of story-writing and quest design not mentioning the crappy dialogue options. I'm happy that Witcher 3 won all the awards because they take their game seriously, they focused on what made Witcher so popular and didn't try...
  13. Banestalker

    "Kid In The Fridge" Quest = the stupidest quest ever.

    or maybe put a little skeleton inside a closed fridge with the protagonist saying something like "ah...always feared something like this would happen to Shaun!" I mean, cmon there were LOADS of better ways to do it.
  14. Banestalker

    91 hours in, my review.

    yet the institute attacks the minutemen and forces them to attack and wipe them out. it doesn't explain why the institute kidnaps and replaces people with Synths, nor does it explain why they go through all this trouble retrieving synths and causing one heck of a mess on the surface when they...
  15. Banestalker

    It all comes tumbling down, tumbling down.

    you know whats wacky and cool at the same time? answeing "donut" repeatedly while a bounty hunter asks you what you want from him and piss him off. :P
  16. Banestalker

    "Kid In The Fridge" Quest = the stupidest quest ever.

    the reasoning might be that while F3 was a good post apocalypse game, it was not Fallout. it was, as the NMA community joked it to be : oblivion with guns. BUT it was still considered an RPG because it had good RPG elements in it. there were still dialogue options and choices though they were...
  17. Banestalker

    "Kid In The Fridge" Quest = the stupidest quest ever.

    Vampire Aliens who were stuck in a fridge for 200 years.
  18. Banestalker

    do you support a mount system for F4?

    well they certainly needed to work more on it :P sad they didn't make it into the game. I always hated those bastards in F2. btw...Centaurs also make a great mount imo.
  19. Banestalker

    do you support a mount system for F4?

    no wanamingos makes me a sad man indeed. :(
  20. Banestalker

    do you support a mount system for F4?

    are those from F3 concept art? thats interesting, never thought they considered adding something like that to the game.
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