John McDonnell
First time out of the vault
![](https://www.nma-fallout.com/xencustomimages/nma/nma_0.gif)
Oh don't get me wrong, Dead Money's narrative was solid, but it's negatives outweigh the positives for me. Plus... I wasn't sold on a lot of the core elements.
Replicators scattered about the hotel? Really?
Zombies? Ghosts? Honest to Gods living dead shambling about? Really?
Invincible Holograms that conjour laser bolts of death? Seriously?
It just... no. There was a really good idea buried in here somewhere, and Dean Domino had me hoping for an Oceans 11 style jaunt with a decidedly Fallout spin, but it never paid off.
I honestly think that would have been a far more compelling plotline; disarm the player not by force, but because the Casino won't let you walk around armed up and in combat gear. Set up your team and go for the gold, only to have the whole thing fall apart as personal greed, paranoia and the unexpected secrets of the Sierra Madre divide and conquer.
Finally, we needed a way for Dean Domino to get locked in the vault. I liked the guy, but I suspect he deserved it.
Replicators scattered about the hotel? Really?
Zombies? Ghosts? Honest to Gods living dead shambling about? Really?
Invincible Holograms that conjour laser bolts of death? Seriously?
It just... no. There was a really good idea buried in here somewhere, and Dean Domino had me hoping for an Oceans 11 style jaunt with a decidedly Fallout spin, but it never paid off.
I honestly think that would have been a far more compelling plotline; disarm the player not by force, but because the Casino won't let you walk around armed up and in combat gear. Set up your team and go for the gold, only to have the whole thing fall apart as personal greed, paranoia and the unexpected secrets of the Sierra Madre divide and conquer.
Finally, we needed a way for Dean Domino to get locked in the vault. I liked the guy, but I suspect he deserved it.