In response to the Gamespot article posted about below (which, in correction of my earlier statement, was indeed good article, though with minor flaws, apologies), former BIS dev Damien "Puuk" Folletto revealed another tidbit of the Fallout 3 plot:<blockquote>Overall, I liked the article. The only glaring thing I saw wrong (and no one else would know this save the other devs) was that it wasn't the Brotherhood of Steel holding the PC prisoner. It had to do with a pre-war government quarantine protocol that was still being executed after the bombs fell. And, the PC could not start in multiple locations. However, like in the previous games, the PC was free to go wherever he wanted when he wanted from the onset. It was our goal to stick with the feel of Fallout 1 as much as possible.</blockquote>Thanks, Puuk