Might as well just add some radiation poisoning to stimpaks. Would be a lot less work and finally rad-x and radaway become somewhat useful.
Might as well just add some radiation poisoning to stimpaks. Would be a lot less work and finally rad-x and radaway become somewhat useful.
I have my doubt radiation food/healing would be that effective.
1. By extensive buying and hoarding fruits, I have collected about 150 units. So that's how many of that available in the course of a game (could be more but shouldnt be over 200). How many rad unit you plan to add to each Fruit? Remember, that's going to spread all over a game, so the effect is not that concentrated. More like water-down.
2. Healing Powders should be much more rare than Fruits. I have not intentionally collected powders but that should be 75-100, top, generously estimating. For one thing it's not as widely carried by critters and sold by shops.... Although I estimate that would be enough to use for a game, because I think I use stim (for real, not for making items) should be 100-150.
3. you probbabbly can add rad effect to antidote (to simulate antidote materials contain rad) But antidote is not that often used either. In my test game of high poisonous rats, scorpion, floaters, centaurs, I still dont use that much antidote. 30, top, over the course of a game.
STILLLLLLLL~ It should be interesting to test in real game.
How many Broc flowers and Xander roots are there in the game world?
How many Broc flowers and Xander roots are there in the game world?
So this means that in your mod Hakunin does not make 'powders of healing', and Myron won't make stimpaks then... (Presumably the spoken dialog options for these are gone, or edited.)
*Also the landscapes are changed, missing the medicinal plants—or just the option to use them is gone.
I think at this point you should clarify that your changes are not for "Fallout 2" ... everyone here thinks you are changing the balance of vanilla Fallout 2 and not some other mod.Hakunin and Myron dont exist.
I think at this point you should clarify that your changes are not for "Fallout 2" ... everyone here thinks you are changing the balance of vanilla Fallout 2 and not some other mod.
In my last RP game I have collected broc flowers and not making it into anything. According to that number should be 50-60 total. Xander roots should be much more but they are no use without broc flower.
I am not sure about original F2, but that should be less, not more. RP has some extra content that contain brocs in critters and containers.
A rifle grenade would require no new graphical assets.
Vintage or not... it's functional, and they are still in use.
https://nationalinterest.org/blog/the-buzz/why-the-french-army-loves-rifle-grenades-21562
stats: https://en.wikipedia.org/wiki/Rifle_grenade
Iam thinking to add a Strength Powder.
+STR powder could be a workable idea : broc+xander +fruit+booze with hermit shaman maker. duration canbe one hour.
There's something similar ingame: Ms Kitty's one of three buffs.
So why exactly is a +STR drug good, but healing powder etc. not (and removed)?