korindabar said:
People here are quick to give Obsidian a pass, the same way people out there give it to Bethesda. Even if the dev kit sucks, shitty development is shitty development. You can't always blame the tools. That doesn't fly in the world of dev of any kind.
Edit: Just to be clear, I haven't experienced any real problems with New Vegas myself. I did however get a chance to experience Alpha Protocol and that was a fuck fest.
I think that people here give Obsidian a pass for the same reason they give CD Projeckt a pass: Both companies are interested in actually giving the player the kind of role-playing experience where you actually feel in control. You excuse the bugs, which in NV seem to be more to do with quest sequence and so on, Because you enjoy creative quest design, dialogues with interesting characters, and a plot that emphasizes player-choice over setting contrivance.
Equally, other people are prone to give Bethesda games like FO3 or Bioware games a pass because they value different things. They enjoy cinematic experiences, emotive storytelling, and the ability to recreate the kind of heroic or iconic storytelling that they saw as kids in stuff like Star Wars.
Basically any RPG Studio puts out buggy games that often suffer from poor dialogue (because there's so much more of it compared with other games that have Dev Cycles with comparable length) and unrealized goals (whether it's New Vegas trending towards the NCR instead of offering a balanced ques slate, or botching the plot structure and ending of Mass Effect 2), and a lot of missed opportunities. That's just a symptom of the genre and the fact that the genre demands scale.
People who enjoy reactivity and interesting characters can even give Alpha Protocol credit despite all of its problems. RPG fans are fickle and strange that way. Nerds amongst Nerds, when it comes to gaming, we're characterized by different flavours of extremely rarified taste.
edit: Also I think part of the backlash against New Vegas is the KIND of bugs It's purely anecdotal but, in my experience, Fallout 3 was more likely to have crashes to desktop, or clipping errors, or small and missable things like Ghoulified Moira and so on not work. New Vegas on the other hand tends to have quest-breaking bugs that fuck up interesting questlines like Beyond the Beef or companion quests like Old School Ghoul.