Any way to identify which objects call a script?

Discussion in 'Fallout 3 and New Vegas Modding' started by banshee911, Nov 5, 2008.

  1. banshee911

    banshee911 First time out of the vault

    33
    Sep 24, 2008
    I'm trying to find out which objects call a script... like this one that shows up during the vault escape quest

    [spoiler:0520025680]Scn CG04SecretDoorSCRIPT

    Begin OnActivate
    if IsActionRef Player == 1
    ; messageBox "Pretend you can't activate this door. Pretend it's secret."
    else
    Activate
    endif
    End [/spoiler:0520025680]