Yeah i know but i almost always left that quest days before the final battle of Hoover Dam because i think it's the most difficult mission outside the DLCs in the normal game (if you go to Dead Wind Cavern instead of Quarry Junction)... A cave full of deathclaws, what is more challenging? a mother deathclaw which was a piece of paper with my Saturnite Fist Super-Heated + Pyromantic perk... it's the first character that i use with unarmed weaponds and meele in a courier, i never thought i was going to be able to destroy deathclaws like if they were little children on Very Hard, i feel sorry for them xD with 100 on sneak (and all of the other stats) and a full moded Antimaterial Rifle Dead Wind Caverns is a cake walk. It's my favorite weapon on the game just under the Holorifle perhaps, but i only use that thing with deathclaws for sneaky shots in the head. Now that i have all the most powerful weapons on the game (besides the ones in LR) i always carry with me Maria (+ Grunt perk + Thought You Died) for the weakest enemies (31 of damage per bullet +100 in Guns), All American for regular enemies in long-mid distances, the full moded Holorifle for "decent folk" in long-mid range, Christine's COS Silended Rifle when i need to be more sneaky than the usual, Lil' Devil as my normal handgun, 12mm Silenced Pistol for close range sneaky operations (I have The Professional perk), Saturnite Fist Super-Heated for close range = 115 of damage per very... VERY fast and deadly punchs (Slayer perk + Pyromantic + Piercing Skrike + Better Criticals + TYD + All the 3 movements learned from Ranger Andy, Veronica and Lucius)... that thing is INCREDIBLY OP, you just have to start spamming R1 and everything that stands in your ways is dead. Even deathclaws. Trail Caravine with a scope just because i love to shoot it (idk if there's an unique version for this .44 weapon), Sonic Emitter - Opera Singer/Revelation for robots, Hunting Revolver (GRA) full moded... just in case... 91 of damage per bullet (+ Cowboy perk), Anabelle for big groups of decent enemies, but i only used it once against the Cazadores found in Bleed Me Dry, i killed a bunch of them with that thing and only 2 cazadores were left after i used it once, almost dead too... i have all the 3 ranks for the Demolition perk so explosives are incredibly powerful with my "mighty courier", just a plasma grenade does 455 of damage, while a frag grenade does 317 of damage (+ Grunt perk) i always carry with me at least 5 of these two types of grenade, Anabelle = 705 of damage, and Esther (i don't carry it with me) it does more than 2.200 of damage i think it was, but i never use these big weapons in the game, just for collection, i just used it once against anything just to see how big the explosion was... i died in the act xD ... i feel sorry for whatever i'll find in the Lonesome Road LOL.