JustAShcookius
It Wandered In From the Wastes
I feel like a screenshot I took from Tim Cain's youtube will be sufficient to show my point:
Oh, WELL THAT'S GOOD NEWS! I've always wondered if it was ever found, after learning about it being lost through the whole Interplay VS. Bethesda lawsuit debacle.I feel like a screenshot I took from Tim Cain's youtube will be sufficient to show my point:
View attachment 27185
Oh, WELL THAT'S GOOD NEWS! I've always wondered if it was ever found, after learning about it being lost through the whole Interplay VS. Bethesda lawsuit debacle.
Good to know that it was at least found, thanks @JustAShcookius for sharing this!!! And huge round of applause for Tim Cain coming in with the answers to set the record straight!
Also, can you link the video to where this question was asked in the comment section?
Pretty sure it was in this video, it was kinda buried down there however.
@Slaughter Manslaught @laclongquan
This might be wishful thinking on my part, but what if the reason why Bethesda has neither confirmed nor denied that they have the source codes for Fallout 1 and 2, it's because they're secretly working on (or at least has assigned someone else to work on it, InXile anyone?)
the Remasters/Remakes for them!? And of course, the NDA's that goes along with them?
Yeah exactly, or even a new Fallout game made by them would be great and quite interesting. Seeing a modern Isometric Styled Fallout by InXile could open the door to many possibilities and wonders, there's so much potential being wasted. C'mon BOOK IT MICROSOFT, BOOK IT!An Inxille remaster of Fallout would be way cool, ngl
Yeah exactly, or even a new Fallout game made by them would be great and quite interesting. Seeing a modern Isometric Styled Fallout by InXile could open the door to many possibilities and wonders, there's so much potential being wasted. C'mon BOOK IT MICROSOFT, BOOK IT!
There is so much scope to modernise and add to OG Fallout, that's why I admire the hard work people have made making the total conversions.
I would not hold out hope for that quality since I feel like OpenX-Com's design allows it to be tinkered with much easily.Indeed.
Honestly it feels like Bethesda sucks at exploring the Fallout franchise. There's so much to do, stories to tell, ideas to explore... and they barely tap it. I mean, at least we are getting a TV Show...?
Indeed.
Personally, seeing the wonders done with OpenX-COM have made me realize the that if there is real hope, it lies in theProlesFans.
Once/when the reverse-engineering is done, we shall have an open source engine to play with. Imagine the potential. I would love to see Fallout Total Conversions on the level of PirateZ or The X-COM Files.
We already have all of that.Been saying for a while that Fallout doesn't need a real remaster, just bake in windowed fullscreen, higher resolutions, and bugfixes. QoL stuff, not a full new 3D engine or whatever.
We do, through a ton of workarounds. I think newbies would appreciate it being a simplified process with modern GUI. Not necessary, but few remakes/remasters are.We already have all of that.