Arabic peoples and communities in the Fallout universe?

I would bet a vast majority of folks would lose their faith if 90 percent of humanity were wiped out and the reaining get to live through radiation, hunger and slaving raiders.

But hey, its all part of gods plan for you to be raped/eaten/enslaved etc.

Its a game that is meant to be fun, not some tool to introduce religion with.

And yes, I have never been cool with the whole evangelism thing. You got your belief, I got mine. I don't peddle my faith to you, please return the courtesy.
 
I'm not religious, but as A Canticle for Leibowitz show, religion in the post apocalypse is bloody interesting.

Again, not religious, but I don't hate evangelists or zealots. After all, they think I'm going to burn in hell forever. If they don't try and convert me, doesn't that make them terrible people?
 
In Canticles, nobody was safe from the wrath of the simpletons, not even the religious orders. I never said that there wouldn't be ANY organzsed religion. You always have the hardcore.

People believe what they believe fine, but IMHO, games were not meant to be a religious tool. A game meant to see life in not very black and white terms should stick to its goal. Adding religion into the mix destroys this.
 
I think "post apocalyptic religion" would follow from a basic need for people to make sense of things and the value of some set of rules that following assures you that you are living your life properly.

It doesn't have to be deeply metaphysical, either. Just these sorts of reassurances would be pretty handy to the average wastelander.
 
Thing is, the most basic things people should adhere to, by and large, are things religion has no right taking credit for. The golden rule for example is common fucking sense. Don't go robbing and killing if you don't want to get robbed and killed. I don't need Jesus or Muhammad, or God to teach me that.

So in a post apocalyptic setting, every civilized town or settlement should be adhering to these rules.

I am saying it doesn't need to mention any specific religion in-depth at all. Like the Vault Tandi and the Khans came from. It mentions it was populated with citizens of a diverse racial and religious sort. No need to advertise said religion or glorify/demonize it.
 
What people SHOULD LOGICALLY believe has no bearing on the realism of a setting. Obviously the idea that the golden rule is an invention of God has somehow impressed a lot of people, and gives them grounding considering the subjectivity of morality
 
Again, what makes Mormonism so special we get a lesson on it?

I am sure a good percentage of other religions survived as well. Why not give lessons on Muslim and Christian religion as well. Both religions are just as charitable. Both religions, heavily evangelistic, could have converted just as many people.

Again, can't ignore the 'I'm Mormon and I am special' feeling.

Again, no need to give religion the credit for something that is common sense, atleast anyone thats not emotionally broken and works well with others.

The difference between assholes and non-assholes is simple to understand.
 
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I'm kind of surprised there are no Jewish groups in Fallout. Mostly because the Jews have had literally gotten the brunt of humanities and come out the other side. Or why they didn't get a Vault like the Mormons did. As for Mormons surviving after the bombs hit, I wouldn't expect them too, at least the ones that weren't in their Vault. Seeing as how Mormonism is in decline in our world and I'd expect that to translate into the Fallout world. Mostly them being very totalitarian when it comes to how the treat their members. With Jews anyway, the Temple is the center of their social group and seems more useful in their daily lives than it would for most groups. Hell, the Temple is what has kept the Jews together for thousands of years, why not survive a nuclear war? And the same could be said for Muslim groups that might have been living outside of cities when the bombs hit.
 
Again, what makes Mormonism so special we get a lesson on it?

Probably because it's practically specific to the American West (where all good Fallout games have been set) and has a decidedly "survivalist" bent specifically tailored in response to the possibility of nuclear war?

I mean, if you put a vault in Salt Lake City, you're going to have Mormons after the apocalypse. The ideology itself will probably survive the apocalypse since they've been planning for it, so it won't seem as much a challenge to that system of beliefs.
 
Probably because it's practically specific to the American West (where all good Fallout games have been set) and has a decidedly "survivalist" bent specifically tailored in response to the possibility of nuclear war?

I mean, if you put a vault in Salt Lake City, you're going to have Mormons after the apocalypse. The ideology itself will probably survive the apocalypse since they've been planning for it, so it won't seem as much a challenge to that system of beliefs.

But no matter how trained you are to survive doesn't help if you don't take shelter when there is a warning. As far as we know, so far all Mormons descend from a Vault, not from regular people running around in Utah. There are likely other survivors based off Mormonism, like the Sorrows. But pure uncorrupted Mormonism descends from their Vault. Meaning Mormons may have survived outside of their Vault, but it is doubtful that the ideology would outside of the Vault.
 
I think there may be a mis-uderstanding here.

I have already pointed out that the vault containing the Khans, Vipers, etc, specifically mentioned various cultures and religions existing. This can include Mormonism.

My argument is why did the DLC folks feel such a desperate need to advertise Mormonism/provide in-depth info while not advertising other religions/offering a glimpse of those, as well.

IMHO, the decision reeks of bias/favoritism.
 
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There's also the Hubologists. Although I sometimes wonder whether or not the San Francisco part of Fallout 2 should be considered canon.

I don't think that Mormon presence is favoritism, it's just that they were more likely to have survived due to greater social cohesion. From what I know of them, their religion plays a greater role in their daily life than that of other Christian denominations. For example, Croatia is officially 80-90 % Catholic, but for most people being Catholic means saying "I'm Catholic", the more devout ones eventually go to church. I don't see Catholicism surviving the apocalypse in Croatia, and if it's any indication of what being a Catholic means in other countries, I don't see it surviving anywhere.

Also, Mormonism is small. That means you can introduce it through a DLC and have it make sense that it didn't appear in the series thus far. If you suddenly had members of whichever denomination was the largest in California in pre-war times popping up, you'd have to ask yourself where were they in the first two games.
 
Considering how many average americans blindly follow their faith to justify some crazy shit, I would disagree.

The large part of folks making up the republican party, are religious, hence the big time pandering between pro-life and pro-choice and homosexuality, among other things. This isn't purely mormon as catholics/protestants/baptists/ etc, have similar beliefs.

Mormonism followers wise may not be as widespread as the other large christian denominations but the religion itself is just as complicated.

Pretty much other posters have mentioned that the survivalism aspect won't help the non-vault mormon against the nukes.

Any vault dweller, regardless of religious affiliation, will be better off than non vault dwellers, atleast science and tech wise. If your arguments is a specific mormon vault existing, I would point out thats why I believe favoritism may have been involved.

FOPOS advertised Balls drinks and Slipknot and immaturity, this specific dlc advertises mormonism.
 
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I wouldn't know much about what the average Mormon is like, seeing as I never met one, but here they're generally viewed as being far more pious (and more wacky) than the average Christian. Why would the existence of a vault in Utah be favoritism? And who's to say that there weren't such things as private nuclear shelters?

The likeliest of versions is probably the developers wanting to introduce some religious content as part of the story, and the only usable religion was the Mormons. Because after 4 games without an actual religion present, you couldn't just put in one of the large ones and have the player pretend that it was there all along.
 
Mormons have a prohibition on mind altering substances so no caffeine/alcohol/cigarettes/etc. That is probably one of the more hardcore aspects of their denomination than the others. They are also evangelicals so they go door to door preaching but that is a counter to the already established dominance of other denominations of christianity. Lastly, they believe there exists multiple heavens and the more pious one is, the better version you get.

I believe it might be favoritism simply because the originals never really had a primary focus on religion. The hubs in 2 were more of a joke in mocking scientology along with the other gags. So why religion now? Second, your argument is Mormons in Utah isn't really that much of a surprise, sure I agree. But on the same logic, there were a lot of other religions that survived from the vault that the NCR came from so most likely those same religions could have been imported throughout the wasteland yet we see zero mention along the levels of Mormonism.

Sure their definitely could have been private fallout shelters. That means there could have also been a shelter full of adherents to islam, judaism, etc.

Everything you said could just as easily be attributed to a different religion. Again, why is Mormonism so special?
 
Maybe Mormonism was chosen because it doesn't matter so much to people who don't have contact with the Mormons themselves. If you had a tribe of Jews or Muslims in a Fallout game, you'd have politically correct pussies bitching about the game spreading islamophobia or antisemitism at the slightest jab or attempt at humor. Although I did find it weird that Fallout didn't openly mock a religion which posthumously baptized Genghis Khan and Buddha. Then again, looking at the Hubologists as what happens when Fallout does actively mock a religion, this might be the lesser of two evils.
 
But those other, non-mormon religions do not have to be mocked. The devs could have easily thrown in some rabbi or imam whose sole purpose was to give a tiny insight into their beliefs.

The choice does not need to be negative. Again, I am talking about the lack of equal representation here.

Good mormon showcase, good showcase of other religions.
 
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