Are we better prepared for the future (wasteland) ?

I think the games might "prepare" some of us in that they can inspire to learn about real life survival.
I for one do not spend my entire day in front of a computer, I exersise regularly, I work physically every day and I go hiking in the mountains from time to time, but then again, I drink, and I don't excactly starve myself either. I haven't used guns much either, I was a week in the army and shot with the AG3 a few times but that's pretty much it.
However you can never be really prepared for a nuclear disaster, I think the more "prepared" you are with stacks of food and so on the more dificult it will be if you for one reason or another can't make use of those supplies.
Improvising would be the most important skill in my opinion. Other than that a good physical health is obviusly important.
 
Game is a mental preparation

-Wasteland without having played Fallout Series -3 Morale penalty (it is too much penalty) total = -3

-Playing Fallout series, moral in physical wasteland ](base=0) +7] total = 7
 
You play Fallout for a while. You learn a few new things about navigating the hazards of the Wasteland. [+5 % to Outdoorsman skill. ]

Seriously though, most of surviving a large scale nuclear attack depends on if there is a warning; if you have the time and opportunity to get to a good or at least adequate; how long you can stay in there with clean food, water, and air; if you have access to potassium iodide (to prevent thyroid damage if you receive a large radiation dose); if you have a Geiger counter or other method of accurately gaging when the outdoor radiation level return to tolerable levels (which could range from a week to several months depending on the location and severity of the attack).

The first phase is just surviving and it depends on luck, preparation, and what kind of attack it is. The second phase is about finding a long-term source of clean food and water and defending yourself (and your supplies). The main thing there is to figure out some way to organize you, your loved ones, and other people you trust into an effective fighting force.

This isn't to say you need to kill everybody in your way, but you can't let in every scavenger who might be part of a different gang of thugs, you can't let idiots in your group jeopardize your safety just to satisfy their sense of democracy, you can't feed all the people you come across because then you'll both run out of food. It involves arming yourself, keeping watches, finding a good destination (to ultimately grow food) or a good migratory path, and knowing when and how to integrate new people into your fledgling nation (until - if ever - relief arrives and you can or should reintegrate your group into a larger group/country).

You need to evaluate new comers, keep a watchful eye on them, make them swear allegiance to the group, and get them to commit to the group before you ever let them hold a rifle, etc. And you need to enforce military discipline within the group. This isn't to say that you need a strict chain of command adherence, but you would need to avoid stupid mistakes and to prevent decision making from devolving into the dangerous arguments that get people killed in zombie films.
 
Claude Frollo said:
As we know that all of us folks have some character abilities and skills too. Are post apocaliptic games preparing us better for the future in comparision to other normal people who do not play post-nuclear games or who do not ever touch the games. Are we mentally better prepared to survive in the possible wasteland of the future after the third world war ? Have we improved our skills through all these games ? Especially through Fallout Series (Priorities are Fallout 1&2)

Do we have better chances to survive ?

Did we improve our surviving skills ?

Millions of pale pimply gamers sure hope so. That means they'll finally get some chicks.

But seriously, hell no. 5 minutes of target practice with a real gun would better prepare you for a life of wasteland survival than 15 years of solid Fallout playing. One episode of "Survivorman" would better prepare you. Buying the US Army Survival Manual.

I think wasteland survival would consist of trying to find food and water 24/7, and killing people who try to take your shit once in a while.

There will no giant mutated animals to worry about, at least. No ghouls either. No punk rock raiders or super mutants. But probably no shortage of starving people trying to crush your head with a rock.

EDIT: I feel stupid for even responding to this, after reading the treatise on applying skill % to real life.

"Why can't I find food?!? I played Fallout so my Outdoorsman skill should be 38%! And where are the stimpacks?!?"
 
Herr Mike said:
I think wasteland survival would consist of trying to find food and water 24/7, and killing people who try to take your shit once in a while.

There will no giant mutated animals to worry about, at least. No ghouls either. No punk rock raiders or super mutants. But probably no shortage of starving people trying to crush your head with a rock.

This would make an awesome game though!
 
I ll make it more clear. There are two characters:

A makes shooting exercises once a week, makes trekking, rock climbing, he is a doctor, he joggs everyday and so on...

B makes shooting exercises once a week, makes trekking, rock climbing, he is a doctor, he joggs everyday and so on... plus he is a Fallout player


So who is more skilled for the wasteland.
 
zenbitz said:
Herr Mike said:
I think wasteland survival would consist of trying to find food and water 24/7, and killing people who try to take your shit once in a while.

There will no giant mutated animals to worry about, at least. No ghouls either. No punk rock raiders or super mutants. But probably no shortage of starving people trying to crush your head with a rock.

This would make an awesome game though!

The Sims: Africa?
 
Claude Frollo said:
I ll make it more clear. There are two characters:

A makes shooting exercises once a week, makes trekking, rock climbing, he is a doctor, he joggs everyday and so on...

B makes shooting exercises once a week, makes trekking, rock climbing, he is a doctor, he joggs everyday and so on... plus he is a Fallout player


So who is more skilled for the wasteland.

You say that like people aren't getting your original question, when it's been answered many times. I think the consensus is that Fallout skillz have zero bearing on actual post apocalyptic awesomeness.
 
Claude Frollo said:
I ll make it more clear. There are two characters:

A makes shooting exercises once a week, makes trekking, rock climbing, he is a doctor, he joggs everyday and so on...

B makes shooting exercises once a week, makes trekking, rock climbing, he is a doctor, he joggs everyday and so on... plus he is a Fallout player


So who is more skilled for the wasteland.

give it up already. you have to admit to yourself that all the time you've wasted on playing Fallout is just that: wasted. ;)
 
From a certain perspective, I believe post-apocalypse games of all kinds do prepare us for armageddon, to a certain degree. It's certainly not as effective as military conditioning or survival training, but it's there.

I believe gamers like us are likely to better cope with a post-apocalyptic world than most average people, if only because we are aware of just how dangerous it is.

From time to time, I like to play around with the idea and make contingency plans in my head, prioritize needs, memorize important locations etc.

One thing I always realize is how hard it'd be to abandon my home, should the need arise. A most traumatizing experience it'd be.
 
Mikael Grizzly said:
From a certain perspective, I believe post-apocalypse games of all kinds do prepare us for armageddon, to a certain degree. It's certainly not as effective as military conditioning or survival training, but it's there.

I believe gamers like us are likely to better cope with a post-apocalyptic world than most average people, if only because we are aware of just how dangerous it is.

From time to time, I like to play around with the idea and make contingency plans in my head, prioritize needs, memorize important locations etc.

One thing I always realize is how hard it'd be to abandon my home, should the need arise. A most traumatizing experience it'd be.


At last, a person who will survive
 
Claude Frollo said:
Mikael Grizzly said:
From a certain perspective, I believe post-apocalypse games of all kinds do prepare us for armageddon, to a certain degree. It's certainly not as effective as military conditioning or survival training, but it's there.

I believe gamers like us are likely to better cope with a post-apocalyptic world than most average people, if only because we are aware of just how dangerous it is.

From time to time, I like to play around with the idea and make contingency plans in my head, prioritize needs, memorize important locations etc.

One thing I always realize is how hard it'd be to abandon my home, should the need arise. A most traumatizing experience it'd be.


At last, a person who will survive

Take note. If you don't agree with Claude, you will die.
 
Gaming will tease you to learn about post apocalyptic environments.

Personally, I don't think I would survive. My country has a strategic target (the Panama Canal) which will most likely be nuked to prevent other countries from shortening their subs' trips through the ocean, Panama is small enough that even a smallish nuke will fuck up the country big time.

The US did plan for this eventuality, if the several bunkers that I've seen are any indication. I plan on raiding a few of these bunkers for a bit of urban exploration when I get the resources to do so (will post piccies).

I have access to: 1 ninja to, 1 combat knife, 1 whetstone (flint), 1 .38 caliber revolver, 1 .45 caliber semiautomatic. 1 tent with air cushions. 1 set of Powerstriders. 1 issue of the US Army Survival Manual, several books on local flora and fauna. From my dad's side, I have access to several auto and air repair toolboxes and manuals and 1 competition composite bow with arrows.
 
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