I wouldn't want either, unless the sci-fi element was really so good as to be worth the annoyance. However, simulation via time travel would be more acceptable to me than "genetic memory". They might want to avoid time travel stuff because of Prince of Persia, but this sci-fi element looks like it will be a mistake. Maybe I should have just said "Sci-fi in AC is stupid", but I was suggesting an improvement to what they appear to be doing, even if I don't like it.
Genetic memory as in storing your complete and detailed memory in your genetic code, which will be passed on over several generations with perfect fidelity, immediately comes across as a stupid idea to me. Like the Fatman, I immediately react with "this is BS", even without starting to consider a potential explanation/mechanism and details. And I don't think I am particularly biased by my training (e.g. I coincidentally had a lecture on epigenetics today). Such additional mechanistic details could include transducing the changing structure of the brain into your sperm genome, increasing total genetic material, which would be energetically expensive etc., not to mention the sci-fi interface which suggests that you are controlling/simulating the past. My preference for more believable, appropriate and consistent sci-fi elements is probably not that rare. It is not a black or white thing, but a matter of degree and execution. I don't mind the quadruple-helix from FEV in the Fallout universe for example, but this AC sci-fi stuff looks silly and potentially damaging to the overall quality of the game.