The post-apoc town and society builder Atomic Society has been in development by first-time enthusiast since 2014. It's been in early access during the last few years but is now finally finished. The developers have put together a lengthy post about the games conception and development which also contains some tips to aspiring game developers. It's a good read! Spoiler: Game features SURVIVE. Starting out with nothing, slowly build a large settlement that can keep hundreds of people fed, watered, healthy, housed and entertained... if you can. CRIME. Citizens commit crimes and enact a wide range of social issues as you play. JUDGE. Act as judge over a range of real-world social issues including abortion, murder, vegetarianism, drug use, cannibalism, and several other controversial topics. PUNISH. Choose execute, long or short prison sentences, toleration and even encouragement for all issues that happen in your town. CONTROL. Create and control your own leader character. Use this person to help build your town, or explore the world for salvage and upgrades. Walk around your town up close. BELIEVE. Pick what you believe and share that with others through violence, exile or education. EXPAND. Convert ruined houses and offices into useful buildings or loot them for supplies. Research new buildings and trade excess goods. OTHER FEATURES Custom difficulty mode lets you tweak the experience to be as brutal or gentle as you like. 35 types of structure to consider building, each with a unique appearance and use. 9 huge, handcrafted environments to try and build a town in ranging from deserts, to tropical islands, to snowy mountains. A high degree of randomisation to add replay value. Face up to the problems of poor sanitation, plague and how to treat the elderly. Who wants to review this for the site? Could Fallout fans enjoy this?