Gamespy brought us an update from the floor of E3, which sounds quite...uhm:<blockquote>The environments were completely destructible, which was a real joy. Buildings would explode, then the disintegrating walls would crumple to the ground or slowly topple over in a splay of bricks. Wanton destruction also means tons of phat lewt, so it's worth it to destroy everything in sight: new weapons and crafting materials were constantly spewing out all over the place. Speaking of loot, the dynamic drop system has tons of randomized stats for each weapon: you can completely customize your car, playing around with firing rates or damage types based on what equipment you scavenge.</blockquote>Another E3 preview popped up from the boys over at IGN PC:<blockquote>A series of waypoints leads the driver to each objective in turn, leading him to numerous enemy encounters with the Biomech cars. As the cars fought across the level, we had the chance to see just how destructible everything is. Buildings seem to be particularly susceptible to destruction and the level was soon even more ruined-looking than it was when we started. The Havoc 2 engine seems to handle everything beautifully. Happily you're never really in all that much danger from the environment itself. The team wanted to emphasize fun here so you won't even take damage from falling.</blockquote>Link: Auto Assault E3 preview on Gamespy
Link: Auto Assault E3 preview on IGN PC
Link: Auto Assault E3 preview on IGN PC