Bah Ghei Too

Xavierblazer

Vault Senior Citizen
I got baldurs gate 2 the other day. It came with the throne of bhaal expantion thingey and a bonus disk that I think does nothing but add one merchant in a town that I forget.


So far, ive installed all four regular disks, the bonus disk, and throne of balls, then I went into the files to see what there was, then somehow messed it up and had to do it all over again. Now I have some mage character I made with minsc and boo, jahera, and the other girl whose name doesnt strike me as very important, and were all trapped in a crappy dungeon. and I can barely get past how complicated the interface is. I dies many times trying to whip out my spell book.

I casted some spells, killed some things, and found three naked faries in the woods. What grand fun this is :roll:

Is the rest of the game worth playing?


Isnt there a mod that puts all of BG1 in BG2 or something? and is it worth the hours of downloading I bet ill have to do?
 
Yes there is, and no it isn't worth the download. I tried it once, I got bored during BG1, since the game is really boring, and then got bored again somewhere at a a quarter through BG2.
 
duely noted


ive only tasted the battle side of BG2, how is the rest of the game? Is bartering usefull and exciting like in fallout? is there any quests like finding people, places or things for other people? anything remotely interesting besides building your character through battle like an ubernerd with nothing to do?
 
Xavierblazer said:
duely noted


ive only tasted the battle side of BG2, how is the rest of the game? Is bartering usefull and exciting like in fallout? is there any quests like finding people, places or things for other people? anything remotely interesting besides building your character through battle like an ubernerd with nothing to do?

Yes, there are a couple of interesting quests and a couple of vaguely interesting characters who have a couple of not interesting stories to tell.

It is, however, much better than BG1 and it's probably the best game BioWare made.
 
Yes, but Bioware has only made utter shit so far, so that's not much of an accomplishment.

It's basically your standard high fantasy setting, with a rather standard plot, lots and lots of Fed-Ex quests with no significant choices or really different ways of completing quests, there are some notions of attempting to be evil, but that's generally bullshit as well. The plot isn't all that great, and none of the characters are engrossing in any way at all.
Oh, and the combat is usually chaotic and not really interesting either.
 
I think you are little bit hard on the game here.

I have played through them all and i know it has its flaws but its still one of the best RPG series out there imo.

I really hate the start of BG2, thats easily the most boring part of the game. It gets better :)

There to little "choice" in the game agreed, but its okej. And i like the fighting system. Not as good as Fallout but hey that ain't easy to do :)
 
keyser Soeze said:
I think you are little bit hard on the game here.

I have played through them all and i know it has its flaws but its still one of the best RPG series out there imo.

I really hate the start of BG2, thats easily the most boring part of the game. It gets better :)

There to little "choice" in the game agreed, but its okej. And i like the fighting system. Not as good as Fallout but hey that ain't easy to do :)
No, it isn't an RPG at all. It has no form of choice and consequence whatsoever. Gee, you played the evil man throughout the entire game eh? Well, if you just answer these questions at the end of the game in a good way, you'll be seen as a good way. Oh, and if you were good throughout the game, then at the end you can't make one small evil decision or you're immediately evil.
Of course, if you've slaughtered tons of innocents we don't really care about that, but still.

Baldur's Gate has minor consequences, mostly to do with some guards attacking you, but that's it.
 
keyser Soeze said:
I think you are little bit hard on the game here.

Some of us are aware of the industry before BioWare.

I have played through them all and i know it has its flaws but its still one of the best RPG series out there imo.

To anyone who thinks the genre started in the late 90's. Compared to the history and breadth of the genre, BG is crap compared to Gold Box. Someone with Unlimited Adventures and a bit of time could certainly do better, even with that technology.

I really hate the start of BG2, thats easily the most boring part of the game. It gets better :)

What, you mean the generic mage combat that requires you to have multiple dispells coming from your ass with multiple mages in order for ANY character in the party to have an effect upon them? Oh, and they start casting right as the game drops you in the middle of them, leaving absolutely no option for any strategy but click and hope the queued spells go off. Frankly, most of the game was as uninspiring as the story, and both BG games have the worst stories set in the FR that I have ever seen. I've seen fanfiction with more imagination.

Or any of the mindless combat that comprises 90% of the game, the remaining 10% is lifeless, stock fantasy as many have said, and the whole design is proof the developers are clueless munchkins without any imagination, as I've seen stock adventures with more imagination and appeal than the BioWare shit. How many times have they re-used the same damn plot element of amnesia? Or re-used elements that were written better of in Greyhawk?

In both game design and story design, BioWare is FAR down the food chain. They only have Drizzt appeal and the ability to limp on the crutch of a license.

That is IT.

There to little "choice" in the game agreed, but its okej. And i like the fighting system. Not as good as Fallout but hey that ain't easy to do :)

Then how the hell can you consider it one of the best RPG series out there if it's not an RPG?

Sander said:
Baldur's Gate has minor consequences, mostly to do with some guards attacking you, but that's it.

Which...you can do the "nice" thing and donate money you made from killing innocents to make people like you again, then go kill more. LOLOLOl...ohshit...the game's broken now.
 
What Rosh said.


Worst combat ever. I hate it even more than the Morrowind pinata combat.

And the NPCs are mostly annoying little bitches.
 
Then how the hell can you consider it one of the best RPG series out there if it's not an RPG?

Well im not so picky it seems compared to you.

There isn't many choices that have great impact on the story but there are allot of small choices along the games. ( Btw fallout doesn't really have that kind of choices either does it? )


Worst combat ever. I hate it even more than the Morrowind pinata combat.

There are allot more strategy in the BG games than in MW. In MW its just to press your mouse button as many times you can manage. I got border after like one hour in MW.
 
keyser Soeze said:
Well im not so picky it seems compared to you.

There isn't many choices that have great impact on the story but there are allot of small choices along the games. ( Btw fallout doesn't really have that kind of choices either does it? )
...
Fallout has no consequential choices? What the hell kind of Fallout have you been playing? Fallout is the game with probably the most consequences to your choices that has been made so far.
Baldur's gate had no significant consequences. The choices you made never really affected anything. Oh, yeah, sure, you'd get to kill the people in the quests for a different reason, but it never altered anything even near important.
 
The first thing is, you might want to go with a fighter, not a mage at first, cause it's a little hard at first
Is the rest of the game worth playing?
Yes, the game gives you a chance to explore the city and the lands outside the city after the first chapter, witch is a tube, but it will get better a little. In this the Baldur's Gate (I) was better. A little.
Isnt there a mod that puts all of BG1 in BG2 or something? and is it worth the hours of downloading I bet ill have to do?
Well I have this so sure, but you will need to have all the games and the mods, which can be HUGE.

Roshambo said:
Then how the hell can you consider it one of the best RPG series out there if it's not an RPG?
This might be interesting, how do you Roshambo define a game to be RPG? , cause mine is that you chose a role and then play with it(no anything dirty intended) and not choosing anything and just jumping around having fun.
 
...
Fallout has no consequential choices? What the hell kind of Fallout have you been playing? Fallout is the game with probably the most consequences to your choices that has been made so far.
Baldur's gate had no significant consequences. The choices you made never really affected anything. Oh, yeah, sure, you'd get to kill the people in the quests for a different reason, but it never altered anything even near important.

Yes i can agree that Fallout is probably the best in the consequences issue but there aren't like there is important decision you make during the game that will affect the end of the game...

BG is even better as a RPG in some aspects.
The relations between the characters in your party is better in BG compared to Fallout. There you can make allot of choices and it will affect how that NPC will think about you and what your relation will be. Even tho it doesn't have any big impact on the game, but that doesn't really matter.
 
keyser Soeze said:
Yes i can agree that Fallout is probably the best in the consequences issue but there aren't like there is important decision you make during the game that will affect the end of the game...
...
Now this is just completely fucked up. How about joining the super mutants, eh? Or how about the end of the game consisting of descriptions of towns depending on how you acted during the game. Or what about the fact that there were at least three ways to end the game at the Master?

keyser Soeze said:
BG is even better as a RPG in some aspects.
The relations between the characters in your party is better in BG compared to Fallout. There you can make allot of choices and it will affect how that NPC will think about you and what your relation will be. Even tho it doesn't have any big impact on the game, but that doesn't really matter.
Yes, yes it does. You can make a shitload of choices with NPCs, but really, it won't affect them one bit. Oh, except in the case of that one cleric duder. For the rest of the matter, those choices you make are almost purely cosmetic, and hence have no significance whatsoever.

Also, Fallout was meant to be a single-player game, originally. It's not supposed to be heavy on the party-interaction.
 
Sander said:
How about joining the super mutants, eh?
The game ends prematurely and there isn't description what happened to all of the other towns besides the Vault 13.
Sander said:
Or how about the end of the game consisting of descriptions of towns depending on how you acted during the game.
But the changes don't seem to take their hold's, thought you are told that they will, there is only one minor change in both games, the citizen of Den becomes rich cause you gave him the money. 8)
 
Yes, but Bioware has only made utter shit so far, so that's not much of an accomplishment.

Exactly!

But the changes don't seem to take their hold's, thought you are told that they will, there is only one minor change in both games, the citizen of Den becomes rich cause you gave him the money.

But then again, it is something.. you feel you did something, you changed something. In BG2 you get nothing. I don't even want to talk about the expansion which was complete crap, but where indeed you were told at the end what happened to the members of your party (completely irrelevant) and you could have two endings (which were almost the same).

Still, BG2 is an.. acceptable game, I think. BioWare could've developed from that, but instead either they were not capable, or they choose to make one of the worst attemts at an RPG, that is NWN.

You know, I wonder if BG2 was better because it was dedicated to the memory of a friend (or whatever he was) of them who died and they had more motivation. Maybe if we start killing them one by one, they will eventually release a good RPG.

BioWare: The company who prides itself to be a RPG developer, and yet they haven't made one yet.
 
keyser Soeze said:
Then how the hell can you consider it one of the best RPG series out there if it's not an RPG?

Well im not so picky it seems compared to you.

There isn't many choices that have great impact on the story but there are allot of small choices along the games.

Then they still aren't RPGs. Try reading the wiki definition of RPG for a hint.

Player choices shape the direction and outcome of role-playing games.

It is how the game responds to the player's choices that defines it as a CRPG. Bloodlines, Fallout, Arcanum, and many more have this.

So, by your own words...

There isn't many choices that have great impact on the story but there are allot of small choices along the games.

As it was both described and in practice compared to the rest of the genre before everything was labeled a CRPG (mid-90's), when before then there was a clear distinction involving the Adventure genre, they aren't CRPGs.

( Btw fallout doesn't really have that kind of choices either does it? )

I think I will parallel the evidence given by others by saying:

Moron.

There are allot more strategy in the BG games than in MW. In MW its just to press your mouse button as many times you can manage. I got border after like one hour in MW.

So to point out how BG's combat doesn't suck, you point out a game with truly bad combat. Not a bright thing to do, when I can safely point out that BOTH games suck ass in terms of combat, and that many other games have managed to create combat that DOESN'T suck. Then I could point out many that have great combat.

Jarno Mikkola said:
The game ends prematurely and there isn't description what happened to all of the other towns besides the Vault 13.

Well, duh. For all intents and purposes, YOU ARE DEAD. That is a bit more complexity than they had planned, but it IS a viable story ending that was provided for. Which, comparatively, Baldur's Gate DOESN'T HAVE A FUCKING THING CLOSE.

But the changes don't seem to take their hold's, thought you are told that they will, there is only one minor change in both games, the citizen of Den becomes rich cause you gave him the money.

What is it with the stupidity this week?

First, a game incorporating every change from a prior game takes a LOT of planning and depth, requiring that the games be developed almost at the same time to keep track of all the threads and effects and to write it congruently. To date, only Wizardry really took advantage of that, and in a limited way. Fallout was not designed at the time with a sequel in mind. The sequel, of course, wasn't planned as well, and yet BALDUR'S GATE DOESN'T HAVE A FUCKING THING CLOSE. BioWare hasn't really done anything to that complexity since they ripped off Fallout's speech system to USE in BG, but didn't bother to write competent dialog.

FeedTheRads said:
BioWare: The company who prides itself to be a RPG developer, and yet they haven't made one yet.

.sigworthy. :D
 
What is it with the stupidity this week?

yeah i have been asking my self the same question.

Try reading the wiki definition of RPG for a hint.

Well as you clearly belive everything thats stated at wikipedia...

http://en.wikipedia.org/wiki/Baldurs_Gate

Baldur's Gate is a computer role-playing game in a high fantasy setting

ops :oops:

I understand what your point is and i can agree that BG is "less" of a RPG than Fallout or Arcanum but it is still a RPG in my and most other ppls eyes...
 
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