Batch of Auto Assault news

Brother None

This ghoul has seen it all
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Well, time to catch up on the Auto Assault bits;

Gamespot continued on its Profile Preview series, now grabbing the Biomeks:<blockquote>The biomeks have embraced technology and intellect to adapt to "the alien contamination." Like the mutants, biomeks have little concern for the effects of the contamination. They commonly replace vulnerable body parts with powerful biomechanized prostheses, a technology that traces back hundreds of years to their original military ancestors</blockquote>Techgage did an interview with Rob Williams of Auto Assault and I'm really starting to wonder why I keep seeing this question pop up:<blockquote>TG: Will there be a magic system in the game, and what types of weapons can we expect to see?

ND: There is not a magic system in Auto Assault, but there are plenty of fantastic-looking abilities in the game. There are many different types of weapons, from modern military-type weaponry to futuristic, high-tech gadgets and gizmos. Some examples include machine guns, cannons, missile launchers and flamethrowers. Each race has its own special Hazard Mode, too, that can be used when the going gets tough and they need a little boost to even out the fight. Biomeks, for example, have the ability to transform their vehicles into meks, robot-like machines that can stomp opponents. A concept sketch of this can be found to the right.</blockquote>And finally GameSpy did a preview of the game:<blockquote>For those with a fetish for the trappings of RPGs, Auto Assault will have more than its fair share. There will be four classes, including Tanks, which literally drive huge, highly-armored tanks into battle; Officers, who are the "pet" class, the precise nature of which I'm not too clear on; Engineers, who will do things like set traps and build automated turrets, as well as repair damaged vehicles; and "Rangers," a high-damage, low durability stealth class that focuses on long range attacks. Each faction will have its own particular variation of these archetypes, but they'll all serve more or less the same roles. </blockquote>Link: Auto Assault Profile Preview - Biomeks on Gamespot
Link: Auto Assault Developer Interview on Techgage
Link: Auto Assault Preview on GameSpy

Thanks Vasilii
 
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