[Black Steel] project evolution

Lich said:
Cold Zer0 said:
It's not about game system it's about a setting. Warhammer is a fantasy/sci-fi setting with all the fantasy races you can think of

Dont worry, i dont put into game any fantasy races and magick. Supermutants just look like Orcs. Game will be 50's style only this organization in gothic style. They just not warriors but wisers, searching pre-war technology and knowledge. And they worship chaos. Something like mix of brotherhood and hubologists. You will see this will be more interesting than FT:BoS.

Ok. Hope you're right :) Anyway I'll finish the map today or tommorow. Hope you'll like it.
 
Already i got complete vision W40K style in F2 game, but other concepts is good too. Alternate i can make just BIG MIX from all ideas. In game will be no towns just random areas. You start game somewhere in desert and walk around wastelands. New locations will be extremly lot (maybe 100?) Every time you play game- will be different and you never know that you see all. Mostly because every locations will got hidden secrets. In this system put W40K will be easy because this just random where everything may happend.

-start somewhere in desert
-got no story just walk around world
sounds bore but this will be wery! interesting

alternate
you seek and destroy supermutants so if you found randomencounter- that mean you found they (so SM will be in every encounter)
 
nah i disagree i still stand that the 40k idea, is making this mod sound bad...Maybe do the original mod then make another mod of 40k later on..this way u will have the 40k involved like u want but it wont make the mod suk!
 
Mostly i inspired W40K by splashscreens, mainmenu, characters selection, naw armour and supermutants (orcs) as prior enemy who you seek and destroy. So fallout world has no changed.
 
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