BSM 3D ?

Discussion in 'Fallout General Modding' started by Lich, Oct 14, 2005.

  1. Lich

    Lich Water Chip? Been There, Done That

    829
    Dec 23, 2004
    I made some experiments with Dromed, editor for Thef and System Schock 2. Already i made my first mod to SS2. Its just empty room with blue ambient light. Project is to made 3D Vault 15. Fallouthy game on SS2 engine.

    Its two possible options: delete BSM project and change it (evolute) to Fallout 3D or work on two mods at once (second part of BSM in 3D version)
     
  2. Xavierblazer

    Xavierblazer Vault Senior Citizen

    Jan 30, 2005
    I dont care what you do, but please do something and stick to it.
     
  3. Lich

    Lich Water Chip? Been There, Done That

    829
    Dec 23, 2004
    I known that better is finish something (anything) my plans was ambitious so i learn almost everything about modding F2. Suddenly this bored me. Probably too long my perception was limited to 2D world so i start interesting with creating 3D games. Already i only increase my knowledge about DromED (Thief and SS2 editor) Possibilities are great and now i feel some "perception freedom".

    My first plan is to made Vault13 on SS2 engine. I made some progress on that. First screen from this project: Picture
     
  4. Joachim

    Joachim It Wandered In From the Wastes

    122
    Aug 23, 2005
    I like the sound of a 3d fallout
     
  5. Ashmo

    Ashmo Half-way Through My Half-life
    Orderite

    Jul 2, 2004
    I like the graphics of a 2d fallout.
     
  6. DirtyDreamDesigner

    DirtyDreamDesigner Venerable Relic of the Wastes
    Moderator

    Apr 15, 2005
    I like the taste of your body.



    But seriouslyy I wouldn't mind seeing a Vault in 3D, you know, just for shits and giggles.
     
  7. Skurwy

    Skurwy First time out of the vault

    18
    Nov 9, 2005
    i'd go for the second way. too much work behind you, i guess. don't screw it up!
     
  8. Lich

    Lich Water Chip? Been There, Done That

    829
    Dec 23, 2004
  9. Skurwy

    Skurwy First time out of the vault

    18
    Nov 9, 2005
    seems interesing, thanks for the link.

    pity but yea, i ain't surprised you've changed your mind. after all this thread is one month old.
     
  10. Roshambo

    Roshambo Antediluvian as Feck

    Apr 3, 2003
    Wow, not like we couldn't see this happening. I think it really became obvious that this project was going nowhere when you decided to add in WH40k, Sardaukar, for no apparent purpose other than they exist and you have no writing ability otherwise than to watch movies and play other games, then try to pry them into Fallout without much care or concern with the styles used. Fallout and WH40k are quite different in terms of setting design and styles.

    I think this thread said it completely:

    Well, now that the mod is effectively dead, you don't have to worry about changing the theme and projected design every other week anymore.

    And now we get to the piece de resistance:

    And...

    Look, if you want a forum to host your mod, that is one thing. A forum dedicated to you and your "Kew1 Idea of the Week", involving what additional pop culture icon you can pry into Fallout's engine, is not what we agreed on. You had a mod you were working on, and now it seems that since you can't be bothered to stick to a design and finish it, you're giving up on the whole thing. What were you expecting, a whole load of people to jump up in excitement over this crap? No, seriously, from May of this year people were wondering where this mod was going, which would be confusing as hell for any new person reading this forum because your "design" changes with each thread. First, it is all random encounters. Because, you know, that worked for Diablo. Then it was all location-based.

    Fuck it, from now on, for someone to get mod hosting, we want to see at least a partial design document with some seriousness behind it. There is no more of this "I want a forum for a mod but I can't decide what pop-culture crap it should be ripped-off from!" garbage anymore. So new mods can instead go here if they only intend to waste our time, to fill in along with the other vaporware.
     
  11. Lazarus Plus

    Lazarus Plus The smoovest

    679
    Apr 1, 2005
    The inherent coolness of the Sardaukar ALMOST but not quite overwhelms the stupidity of melding it in with a Fallout setting.

    Which theorectical mod version was that supposed to be in, anyways?
     
  12. Lich

    Lich Water Chip? Been There, Done That

    829
    Dec 23, 2004
    Problem is that i got experience and knowledge about modding Fallout2, but too many ideas what to do with them. Surely you dont seen all my ideas, like Ultima8 inspirations. Yes its right that it going to nowhere that way. Ofcourse some of ideas trough research maybe was good?

    Things that could be tolerated:

    World after nuclear war. Every cities are burn down. You decided to walk outside from your shelter (after some years of hidding) and explore world. Everything now look different. You must find yourself in new reality and survive. During explorations you find prior quest that is now you point in life.

    Realisation: All towns from Fallout2 destroyed, npc, items deleted, added new quests and items. Temple from arryo are just old building where you decided to build own shelter so its your home from you start, village does not exist.

    Result: Alternate Fallout2 game, looking more like Fallout1

    I will pull that idea for vote and if more than 70% poeples will accept it, i will do it.
     
  13. DirtyDreamDesigner

    DirtyDreamDesigner Venerable Relic of the Wastes
    Moderator

    Apr 15, 2005
    I think you'll get 100% votes for it. That idea was the most realistic and most popular.

    What I liked and what I think you should add (which people may or may not agree with) is the junkworld idea as seen in one of the first of your concepts, you remember, the one where the world is covered in junk...
     
  14. Lich

    Lich Water Chip? Been There, Done That

    829
    Dec 23, 2004
    Junkworld is better as ruins. Already dont exist in game fallen walls, but i can mede it and it should look like junkyard. Everything may be fallen in one direction- centre of big explosion like half burned trees (in one of my concept)
     
  15. Roshambo

    Roshambo Antediluvian as Feck

    Apr 3, 2003
    That's the problem...you need to look at it and see what people would have an interest in, not what tickles your fancy at the moment. That just leads to a lot of later work spent validating one silly idea, much like the Fo2 easter eggs.

    The concept in your post would meet little objections, as I think that is what people both wanted from Fallout as well as using your modding knowledge. You just kept falling prey to "Oh, hey, this is pretty neat, I should put it in as well..." which is something I have been guilty of more than a few times, but don't let it become the whole focus of your project. You sound like you have a good thing going on with the focus on more ruin, I personally say that you should run with it.
     
  16. Lich

    Lich Water Chip? Been There, Done That

    829
    Dec 23, 2004
    Anyway- this topic is about made Fallout 3D on SS2 engine (using DromED) and i want here only opinions about that concept.

    Already got some experience in creation with 3D world so i will try it. This will be abandon Vault 15. Shadows, strange voices in corridors, blinking lights. In Fallout game you can see what is behind walls, here atmosphere will be more frighting. Two games are connected in some way so its possible to made pip-boy and holodisc, similar weapons, mutants and else.

    SS2 game is mostly designed to explore some abandon place by one person. Mostly it will be connected to Fallout by the same style of play, that was in: Vault15, Sierra army, Military Base, Glow, Necropolis
     
  17. mefjak

    mefjak First time out of the vault

    7
    Jul 2, 2005
    personally i like 2d fallout graphic but its seems interesting - maybe some little game in 3d how we will be live in vaults in the future =P train before you enter or sth =P ;)
     
  18. Lich

    Lich Water Chip? Been There, Done That

    829
    Dec 23, 2004
    In 3D shooter you encounter more emotional rections like reflex, fear, wonder (what behind corner)

    Fallout2 is more inteligent, i mean educational, realistic.