I've read the news about Bethesda and F3 just yesterday (Thursday), and although I was still at work, I couldn't stop tears of joy running from my eyes. Although my wife is hardly caring for Fallout (or any game) I felt the urge to call her immediately and scream: "Bethesda (the guys that made Morrowind!!!) will make Fallout 3". She wasn't impressed at all, but for me it is plain simple: THERE COULDN'T BE A BETTER COMPANY to make F3!
OK - in the very beginning, when I first run Morrowind and saw it's FPP like some crap DOOM or QUAKE I said to myself "Yuck! That sucks!!! I just wasted my money!". But then, a year later, when I was very bored I decided to give Morrowind a second try. Most of you are right about dull quests, abusable experience system and many more things. But you aren't right about one thing: employing FPP in RPG. If you've ever (like me) installed additional landmasses, better textures, better bodies, additional NPCs, additional props, additional game mechanics (cooking food, sewing clothes, carpentery, marksman, fletcher, airships...) additional ultra-realistic sounds, if you ever played it in stereoscopic goggles, in the night, during a storm and watched how torches carried by guards flicker in the water full of circles made by raindrops - you would know that there wasn't probably a more realistic experience in RPG before! And believe me - I was really stunned by the level of detail - you can walk each square centimeter of this world, not just discrete places that designers decided to show you!
Anyway - nobody (so far) said that F3 will use morrowindish dialogs, realtime combat and any of the things you didn't like in Morrowind. If Bethesda is working on some new engine, which has better graphics than Morrowind (is it at all possible?!) and will allow me to walk Fallout universe in my stereo goggles I will be just too happy, and sign up for my place in the queue to nearest game shop. Understand that FPP isn't equal to lousy (I needed one year to see this!) and still F3 can have SPECIAL, tree dialogs and complexity of original Fallout.
Finally - It's good Bethesda has the licence. Otherwise F3 might have become something like Neverwinter - just unplayable piece of junk.
OK - in the very beginning, when I first run Morrowind and saw it's FPP like some crap DOOM or QUAKE I said to myself "Yuck! That sucks!!! I just wasted my money!". But then, a year later, when I was very bored I decided to give Morrowind a second try. Most of you are right about dull quests, abusable experience system and many more things. But you aren't right about one thing: employing FPP in RPG. If you've ever (like me) installed additional landmasses, better textures, better bodies, additional NPCs, additional props, additional game mechanics (cooking food, sewing clothes, carpentery, marksman, fletcher, airships...) additional ultra-realistic sounds, if you ever played it in stereoscopic goggles, in the night, during a storm and watched how torches carried by guards flicker in the water full of circles made by raindrops - you would know that there wasn't probably a more realistic experience in RPG before! And believe me - I was really stunned by the level of detail - you can walk each square centimeter of this world, not just discrete places that designers decided to show you!
Anyway - nobody (so far) said that F3 will use morrowindish dialogs, realtime combat and any of the things you didn't like in Morrowind. If Bethesda is working on some new engine, which has better graphics than Morrowind (is it at all possible?!) and will allow me to walk Fallout universe in my stereo goggles I will be just too happy, and sign up for my place in the queue to nearest game shop. Understand that FPP isn't equal to lousy (I needed one year to see this!) and still F3 can have SPECIAL, tree dialogs and complexity of original Fallout.
Finally - It's good Bethesda has the licence. Otherwise F3 might have become something like Neverwinter - just unplayable piece of junk.