Carsten Strehse talks about the recent Fallout deal

Brother None

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Carsten Strehse of SSE, who we all remember both from the Fall and from his own dealings with the Fallout license, did an interview with the German Fallout/the Fall website Supermutant. RPGCodex translates:<blockquote>SM: Does Bethesda have the potential to produce a true sequel to the previous Fallouts?

CS: In any case (-- Or maybe just "For sure!". Originally Carsten said "In jedem Fall" which is a german phrase to underline the faith in a certain thing and to make clear that there is no doubt whatsoever. --). The question is, will they go a purely commercial way or will they also try to implement content that isn't very popular amongst the masses, but true to the original series. As a gamer, I wish that they try to stay as close as possible to the original FO1.

SM: The american Fallout-Fans aren't very positive about the license deal with Bethesda. What do you think is the reason for that?

CS: The FO-Community is well know for being very critical. I don't believe there's a fanbase more loyal and direct. Of course, as a gamer I have concerns just like the fans. It would be truly sad if FO3 wouldn't be recognizable as a Fallout game. But as a designer I'm much more open to new things. I don't think that everything automatically gets worse as soon as you start thinking about changes. Maybe Bethesda manages to convince the fans of their (-- Bethesda's --) good ideas, which they will hopefully have. This is the only way for them to get the fans on their side.</blockquote>Link: newspost on RPGCodex (full interview, translated
Link: interview in German on Supermutant.de

Thanks Frankenstein
 
I like the comments over at Codex.

"Next, my dead grandmother comments on Bethesda's purchase, and its impact."
 
SM: The american Fallout-Fans aren't very positive about the license deal with Bethesda. What do you think is the reason for that?

bloody bastards they didnt even mention little british me :(
 
Pope_Viper said:
I like the comments over at Codex.

"Next, my dead grandmother comments on Bethesda's purchase, and its impact."

What I liked even more:

"Carsten... Carsten never changes."

Brilliant!
 
on terra-arcanum.com they had a funny news article too:

IGNPC: Interplay is still working on the Fallout MMORPG it had announced. Does this mean Interplay still owns the Fallout intellectual property?

Pete Hines: Yes. We've licensed the rights to Fallout 3 as well as sequels -- Fallout 4, Fallout 5.

IGNPC: Can you tell us how long Bethesda has had its eye on Fallout?

Pete Hines: A pretty long time. For the majority of five years we've said, internally, that if we could pick another game to develop internally, it's been that we could do a great Fallout game. It's something we've talked about internally for a very long time.

IGNPC: Can we expect something similar to the work done on Morrowind, in terms of that style of game experience?

Pete Hines: Again, it's early to say, but it wouldn't be a leap of faith to say that we plan to use technologies in development otherwise. You could make some fairly safe leaps of faith that it would be similar in style. We're not going to go away from what it is that we do best. We're not going to suddenly do a top-down isometric Baldur's Gate-style game, because that's not what we do well.

So all my horrors are confirmed, it won't be isometric fuck Bethesda then.
 
Claw said:
Wow, you are even later than me! Or do you like your coffee cold? :p

I live in europe so when the majority of these news bulletins come out I'm asleep, also during the day unlike you I have things to do so unlike you I can't read the nma-fallout front page constantly so it takes some time to read up again when there are a dozen of 'em popping up every hour or less.
 
Actually I was quite busy this week, and only read about the whole deal yesterday evening after coming home from work. Hence my post late at night (CET).
Today is different, I got a pc to work on and some random stuff and in crass neglection of duty follow the debate - although I really read all the relevant stuff yesterday. What you quoted was a tuesday headline after all.

So duh! :P
 
Chronus said:
Pete Hines: Again, it's early to say, but it wouldn't be a leap of faith to say that we plan to use technologies in development otherwise. You could make some fairly safe leaps of faith that it would be similar in style. We're not going to go away from what it is that we do best. We're not going to suddenly do a top-down isometric Baldur's Gate-style game, because that's not what we do well.

So all my horrors are confirmed, it won't be isometric fuck Bethesda then.

Kinda old news by now i guess... this was released on monday, and has been commented over and over again. By the way, did you see the US captured Saddam Hussein?

And i guess we cant help with the news, we wont be getting any info soon, but the mods have to keep busy. At least it wasnt
"I saw a squirrel. by Pope_Viper - at 14:56"
 
Macaco said:
Chronus said:
Pete Hines: Again, it's early to say, but it wouldn't be a leap of faith to say that we plan to use technologies in development otherwise. You could make some fairly safe leaps of faith that it would be similar in style. We're not going to go away from what it is that we do best. We're not going to suddenly do a top-down isometric Baldur's Gate-style game, because that's not what we do well.

So all my horrors are confirmed, it won't be isometric fuck Bethesda then.

Kinda old news by now i guess... this was released on monday, and has been commented over and over again. By the way, did you see the US captured Saddam Hussein?

And i guess we cant help with the news, we wont be getting any info soon, but the mods have to keep busy. At least it wasnt
"I saw a squirrel. by Pope_Viper - at 14:56"

Oh i'm so sorry omnipotent nerd.
 
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