Changing player model to super mutant

insanepipe

First time out of the vault
Is it possible to play as a super mutant instead of a human? I noticed that in the ddraw.ini it said you could change the model of the starting character.

;To change the default and starting player models, uncomment the next four lines.
;The default models can also be changed ingame via script
;MaleStartModel=hmwarr
;MaleDefaultModel=hmjmps
;FemaleStartModel=hfprim
;FemaleDefaultModel=hfjmps

So I tried changing both the male start and male default to mamtn2 and it didn't work. Any suggestions or tips?
 
Sorry, did you tried this from the faq?

Get youself a hex editor,
Find the text string "hmwarr" in fallout2.exe,
Change the text string to some other critter,
Save and run the fallout2
 
No, Gray. He is using Sfall. It should work with only make change in the ddraw.ini.

Insanepipe, are you sure, that you uncomment the lines? (delet the ; )
 
Define uncomment? oh and btw when I used the hex editor on the fallout 2.exe, my character becomes a cartoony lookin dude. which is quite amusing.

Edit: Okay I got it working. :D
 
Sorry, I wrote the ; without space after it, so it becomes to a smilie in combination with ).
 
In computer terms a semi colon ; generally disables the line line in front of it.

It effectively marks it as a comment only line kind of like the old REM statement

Anyway, I did write up a design doc for a mutant mod for the player.
 
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