Comprehensive FO:T Engine Bug List (1.27)

Has the "soon" happened in these 5 years or is the "soon" supposed to be in the next decade ?
Assuming you mean the following items:

Bug: Disarm critical effect
Details: One possible outcome from critical hit is to disarm the target. An incorrect flag check in weapon entity prevents this from working, leading to a critical hit no better than a normal hit.
Fix: None at this time. Root cause determined, fix coming soon.


Bug: Critical effects for melee and unarmed
Details: A lookup table is used to determine effects of critical hits. This lookup is broken for melee and unarmed, leading to oddities like punching left legs being extremely deadly.
Fix: None at this time. Root cause determined, fix coming soon


Bug: Bonus H2H Damage perk
Details: A 15% damage bonus is given to the Bonus H2H Attack perk, but by perk description (and intent) this should be applied to Bonus H2H Damage.
Fix: None at this time. Root cause determined, fix coming soon

Fixes for the latter two items (melee/unarmed critical effects and Bonus H2H Damage) were already included in FTSE 0.45a.

As for the disarm effect, I haven't yet revisited the code area which handles this. I want to be sure that enabling this won't cause further issues, in case the developer removed this feature for a reason (e.g. worse unresolved bugs - this has been seen in the code already, namely with the broken Team Player perk).
 
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