CVG review Fo:BoS and really doesn't seem to be able to make up its mind:<blockquote> An atom of variety is added by the three playable classes and levelling up allows you to develop specific skills like sharp shooting or close-up head cracking, but it's the only opportunity you get to truly make choices and doesn't add enough to the gameplay.
That said, when the same gameplay lets you stick cleavers into radioactive mutant's skulls we can't be too negative. To be brutally honest, Brotherhood Of Steel feels like a half-arsed facelift of Baldur's Gate: Dark Alliance II, but that's not to say it doesn't offer some straight-forward RPG fun with a cool guns-and-guts angle.</blockquote>They go from "half-arsed facelift of BG
A II" to "staight-foward RPG fun" in 2 seconds flat. Impressive. Gave it 74/100 too
Link: review on CVG
Spotted on RPGDot and GameBanshee
That said, when the same gameplay lets you stick cleavers into radioactive mutant's skulls we can't be too negative. To be brutally honest, Brotherhood Of Steel feels like a half-arsed facelift of Baldur's Gate: Dark Alliance II, but that's not to say it doesn't offer some straight-forward RPG fun with a cool guns-and-guts angle.</blockquote>They go from "half-arsed facelift of BG
![Very Happy :D :D](/../../xencustomimages/smilies/icon_biggrin.gif)
Link: review on CVG
Spotted on RPGDot and GameBanshee