Saint_Proverbius
Vault Senior Citizen
Reaper said:I admit that when Sulik or Cassidy killed other members of the party with a burst was annoying but I think that having control over th NPCs like the other squad members in Fallout Tactics would take away from the Role-playing connection with the central character.
The only answer I can see is just better AI for the NPCs to stop them doing really stupid things like killing your companions.
Yeah, that was an AI issue. The code for "Be sure not to hit me" with burst simply didn't work. I'm kind of curious why that didn't work, since the code should know the angles of the burst cone to determine who gets hit. A simple pass through the same logic that checks for friendlies in that area should have done the trick.