creatures/enemies you would like to see in Fallout

Discussion in 'General Fallout Discussion' started by plasticsoda, Mar 21, 2020.

  1. plasticsoda

    plasticsoda First time out of the vault

    15
    Mar 19, 2020
    I'd like to see something like the cannibals in C.H.U.D, they would have fit perfectly in fallout 1 or 2. Even the name sounds fallout asf - Cannibal Humanoid Underground Dwellers.

    I guess feral ghouls are a close match, but they are too many and not scary. These ones should be a smalll tribe that lives only in the sewers and their quest could involve people dissapearing from villages


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  2. Golbolco

    Golbolco First time out of the vault

    78
    Jul 12, 2015
    There's been a serious lack of spider enemies despite many of the games being set in the American Southwest.

    I'd like to see more human mutants or just mutants of species we've seen in general.

    I have a pipe dream about a Fallout game being set either completely around a coastal/swampy area or underwater and on boats, a la Water World. Fish, manatees, dolphins, octopi, coral, and ghouls dressed as privateers (played straight and not as parody) would all be welcome.

    I also want some more birds. The California Condor not appearing outside of perhaps a reference when you die is kind of unfortunate. A large, flightless raptor-like-condor as an enemy would make a good intermediate between giant radscorpion and deathclaw.
     
  3. AlphaPromethean

    AlphaPromethean Vault Senior Citizen

    Mar 16, 2013
    A blob style monster. A combination of melted lifeforms, strange pre-war toxic chemicals/waste and a helluva lot of radiation. Picture a faction, maybe slavers or something, controlling some Old World industrial zone ala the Pitt. There's some huge dumping pool that's just a glowing nightmare of strange colours and radiation. Perhaps the slavers execute people or dispose of bodies by throwing them into it. One day, the melted coagulated mess of bodyparts and slime begins to shift and move into a gelatinous toxic mass that begins to move out of its pit and roll towards other lifeforms to absorb into its biomass, large squid like tendrils formed of glowing goo and pulped flesh reaching out and grabbing everything nearby.

    It's slow moving, absorbing everything in its path but basically unstoppable. Not a traditional enemy but more of an environmental hazard/obstacle that a player would have to think of smart methods or complete a questline in order to cripple or kill. Time is of the essence, as with every lifeform it kills it only grows larger.
     
  4. plasticsoda

    plasticsoda First time out of the vault

    15
    Mar 19, 2020

    If I recall correctly, the main antagonist of Fallout: Brotherhood of Steel kind of turned into this at the end of the game, obviously he got killed at the end but it its still an interesting ideia if not an overused one. I like the concept of a enviromental obstacle like they were going for in Fallout Tactics 2 with mutated nature absorving everything