Crispy Gamer just keeps it going, with part 3 of their preview (comments by Pete Hines).<blockquote>I'm no mass murderer. (At least, not unless it's in self-defense.) I disarm the bomb and earn a bit of positive karma -- Fallout 3's way of measuring deeds both benevolent and sinister. I'm not sure how much of the stuff I've earned; I just know that I've racked up some good karma. I feel good about it.
We could have been very obvious. The game has numbers all over the place for everything else; it wouldn't have been a big deal to just say "karma" and a number. But it's not really what karma is. Karma is more of an ambiguous thing; it's much easier for us to do without a number, but still have it feel right for the player.</blockquote>Thanks Dourvas.
We could have been very obvious. The game has numbers all over the place for everything else; it wouldn't have been a big deal to just say "karma" and a number. But it's not really what karma is. Karma is more of an ambiguous thing; it's much easier for us to do without a number, but still have it feel right for the player.</blockquote>Thanks Dourvas.