UncannyGarlic
Sonny, I Watched the Vault Bein' Built!
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Indeed but if the goal is immersion then why not note it in the instruction manual or in their tutorial and list the common examples? That way the player knows and can generally go around doing stuff without constantly checking to see if it effects their karma.Outbreak said:But, it WAS just a half-ass joke. The point was to say that heavy bad karma might be tied to the stupidest of things in which you'd never realize. Example stated.![]()